Bonus Damage

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Attack Types: Normal Attack | Charge Attack
Other Damage: Plain Damage | Bonus Damage | Critical Damage | Supplemental Damage
Damage Formula: Basic Concepts | Detailed Formula | Damage Cap | Examples and Guidelines


About Status Effects
Glossary | Quick Navigation | Field Effects


Bonus Damage refers to an additional instances of damage that is dealt on top of another instance of damage, usually a Normal Attack. It inflicts a fixed percentage of the damage dealt by the original instance and will visibly be shown as an additional damage number. The most common sources of bonus damage are the various abilities that grant Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buffs, but bonus damage effects can also be passively granted by character Support Skills and weapon skills.

Most instances of Bonus damage are the same element as the base attack, but when they vary, they are subject to elemental strength/weakness modifiers on top of the base percentage. In some cases, this may allow them to deal critical damage even if the original attack wasn't able to.

Although useful at all levels, bonus damage effects are particularly sought after when operating at, or close to, the Damage cap. Not only do they directly increase damage by a certain percentage, but as they are a separate damage instance from the base attack they can allow attacks to significantly exceed the damage cap.

While Bonus DMGDeals bonus DMG for one-foe one-ally attacks
generally only applies to normal attacks, certain effects such as Zeta's  Arvess InvolAgainst BurnedHP is lowered on every turn
foes:
20% Bonus Dark DMG effect.
Charge attack deals 25% bonus Dark damage.
or Silva's Bonus C.A. DMGDeals bonus DMG on charge attack
also grant bonus damage to Charge Attacks as a fixed percentage of the Charge Attack damage. Although they have similar wording, these are distinct from other effects that deal an additional instance of skill damage when using a Charge Attack such as Juliet's  Luce della Salvezza450%Massive Light damage to a foe.
Gain 1 Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
.
(When 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
is consumed:

Also deal 300% Bonus Light damage [Damage cap: ~635,000].)
.

Bonus damage effects may be colloquially referred to by the community using the unofficial terms "Echo" or "Chaser". These terms are used in some other game communities to refer to similar mechanics, and  ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
is the name of a Warlock EMP skill that gives a Bonus DMGDeals bonus DMG for one-foe one-ally attacks
buff to the party.

Effect Stacking

Bonus damage sources are separated into several categories that will generally stack with each other. How different sources from the same category interact with each other depends on the category[1]:

  • Skills are the most common source and have the greatest variety of bonus damage buffs. They are divided into 3 sub-categories:
    • Fixed element bonus damage is the most common type of bonus damage. The bonus damage will always be of the stated element. Fixed bonuses of different elements will stack with each other. This category is further divided into several sub-categories:
      • A, B, C, D & E side buffs will not stack with other buffs of the same element and the same letter. They will overwrite other existing buffs of the same side, regardless of strength.
      • Special side bonus damage comes from special buffs such as Robomi's Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
        , and have only been verified to stack with other sources of bonus damage.
    • Self element bonus damage gives bonus damage of the character's own element, rather than a fixed one. Currently, the Main Character is the only source for those buffs, and they will not stack with each other.
    • Superior element bonus damage is whatever element the target is weak to. This category is further divided into 2 sub-categories:
      • A side buffs overwrite weaker ones of the same side.
      • B side buffs currently only consist of character self-buffs, and therefore will never overlap with each other. Includes special buffs with superior element bonus, such as Narmaya's Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
        .
  • Charge Attacks can grant fixed element bonus damage. They follow the same stacking rules as described above in the Skills' Fixed Element section.
    • However they are not the same category. Because of that, a side A buff obtained from a charge attack will stack with a side A buff obtained from a skill.
  • Summon calls can provide two different types of bonus damage.
    • Fixed element bonus damage will always be of the stated element. Fixed element bonus damage from summon calls have only one sideVerification needed. .
    • Self element bonus damage gives bonus damage of the character's own element. Currently, Belial (Summer) is the only source of this.
  • Passive bonus damage effects can be granted by character support skills or weapon skills.
    • A side. Only the strongest effect is applied, regardless of element.
    • B side. Only the strongest effect is applied, regardless of element.
    • Special side. Passives which are currently known to be stacking with everything else.

Which side (A/B) a buff belongs to can only be verified by testing, as there is otherwise no way of distinguishing them.

Stacking Table

Stacking Skills Charge Attacks Summon Passive
Fixed Self Superior Fixed Fixed Self A B Special
A B C D E Special A B A B
Skills Fixed A No Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
B Yes No Yes Yes Yes Yes
C Yes Yes No Yes Yes Yes
D Yes Yes Yes No Yes Yes
E Yes Yes Yes Yes No Yes
Special Yes Yes Yes Yes Yes N/A
Self Yes No Yes Yes Yes Yes
Superior A Yes Yes No Yes Yes Yes Yes
B Yes N/A
Charge Attacks Fixed A Yes Yes Yes No Yes Yes Yes
B Yes Yes
Summon Fixed Yes Yes Yes Yes No Yes Yes
Self Yes N/A
Passive A Yes Yes Yes Yes Yes No Yes Yes
B Yes No Yes
Special Yes Yes N/A

Sources

Filter Tables

Passives

See: Bonus Damage/Passives
This section has moved!
Due to page load issues, passive Bonus Damage effects have been moved to a separate page.

Skills

Fixed Element

Icon Name Rarity Element Skill Targets Cooldown Duration Side Notes

Alanaan
 Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 4 turns
and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 4 turnsStacking: A
.
Inflict ShortedCharge bar is frozen
Duration: 4 turns
on all allies.
(Consumes 100% of all allies' charge bar.)
All allies 14 turns
Lvl 75:
12 turns
4 turns A  Days of RedemptionAll Fire allies gain Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1 turn
and 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 4 turns
.
Activate  Renatian CreedAll allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 4 turns
and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 4 turnsStacking: A
.
Inflict ShortedCharge bar is frozen
Duration: 4 turns
on all allies.
(Consumes 100% of all allies' charge bar.)
.
(Can only be used after  The Hierophant UprightWhen Switching to Main Ally:
All Fire allies gain Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
.
(Can't be reactivated.)
At level 95:
Blessed RadianceDEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 50% DEF Up / 25% of DMG dealt (Healing cap: 800)Duration: Indefinite
upgraded to Blessed Radiance+DEF is boosted / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Strength: 100% DEF Up / 25% of DMG dealt (Healing cap: 1600)Duration: Indefinite
.
Also activate  Sun-Touched ParadiseBathe the battlefield in the blazing heat of the sun.
(Sun-Touched ParadiseCan deal critical hits regardless of element / ATK is boosted / DEF is lowered
Strength: 20% ATK Up / 25% DEF DownMultiplier: PerpetuityDuration: 8 turnsField effect
Local status effect
to the field.)
.
(Can't be reactivated.)
activates.)
auto-activates the skill.

Altair (Holiday)
 Battleplan: MarchBattleplan: March:
All Fire allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, and Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When Altair's Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
is 5:

Skill changes to Battleplan: Maneuver.)
Battleplan: Maneuver:
All Fire allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
(Consumes 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.)
Fire allies 7 turns
Lvl 55:
6 turns
3 turns A Altair needs to have Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
on self before casting skill. Consumes all crests.

Barawa and Sarya  
Both Mind and Muscle?When Barawa and Sarya remove a foe's buff:
Inflict Red-HandedBarawa is in hot pursuit of this foe (Can't be removed)
Duration: 1 turn Local status effect
.
When a foe has Red-HandedBarawa is in hot pursuit of this foe (Can't be removed)
Local status effect
before attacking:

All Fire allies gain 40% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
Strength: 40%Duration: Indefinite
.
Fire allies - Indefinite
(1 time)
D

Beatrix (Summer)
 Nayde SinineNayde Sinine: Gain Nayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed)
Duration: Indefinite
.
Skill changes to Nayde Kollane.
Nayde Kollane: Replace Nayde SinineTriple attack rate is boosted / DEF is lowered (Can't be removed)
Duration: Indefinite
with Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
Duration: Indefinite
.
Skill changes to Nayde Valge.
Nayde Valge: Toggle off Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
.
Skill changes to Nayde Sinine.
Self 0 turns Indefinite Special Nayde KollaneTriple attack rate and hostility are boosted / Bonus Fire DMG effect / DEF is lowered (Can't be removed)
grants 50% Bonus Fire DMG effect.

 Rising StarsGain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Double StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 40% of max HP.)
Self 4 turns 1 turn BVerification needed. Consumes 40% of max HP.

Cain (Holiday)
 Burn the Midnight OilAll Fire allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 5 turns
, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
.
Fire allies 14 turns
Lvl 75:
12 turns
5 turns A

Dorothy and Claudia (Summer)
 AufwachenAll Fire allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(When MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed)
Duration: Indefinite
is 3:

All Fire allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 2 turns
and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 2 turns
.)
Fire allies Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
3 turns
2 turns A When cast as Claudia.
Starts battle as Claudia and switches with  Seaside Service450% Fire damage to a foe (Damage cap: ~635,000).
Switch to Claudia.
End cooldown for other skills.
Raise MaidmentumDorothy gains these effects in order based on lvl: Boost to DEF / Boost to charge bar gain / Amplify skill DMG / Claudia gains these effects in order based on lvl: Boost to ATK / Deal multiattacks / Amplify normal attack DMG (Max: 3 / Can't be removed)
Duration: Indefinite
by 1 (Max: 3).
.

Enyo (Summer)
 Theros DiakopesGain DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Duration: 2 turns
.
(Additional effects upon each cast in this order: Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
, StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 2 turns
, 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
, Normal Attack DMG Cap UpNormal attack DMG cap is boosted
Duration: 2 turns
.)
Self 7 turns
Lvl 55:
6 turns
2 turns A From fourth cast onward.
 Chaos Carnage450%Massive Fire damage to a foe.
Activate Theros Diakopes.
auto-activates the skill.

Grea
 DragonheartGain 50% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 20% more damage.Duration: 3 turns
and 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
Self 6 turns 3 turns BVerification needed. Currently cannot be tested against other Fixed Fire B side Bonus Damage.

Icarus
 Primal Sword DeimosGain Primal Sword DeimosDeals bonus fire DMG for normal attacks / Attacks twice each turn / Debuff resistance is boosted / Effects that remove buffs will be nullified / HP is lowered on every turn (Can't be removed)
Duration: 3 turns
.
(Can only be used when Icarus has 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.)
Self 12 turns 3 turns Special Primal Sword DeimosDeals bonus fire DMG for normal attacks / Attacks twice each turn / Debuff resistance is boosted / Effects that remove buffs will be nullified / HP is lowered on every turn (Can't be removed)
grants 90% Bonus Fire DMG effect.
Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
is granted by  Dreadful Slash450%Massive Fire damage to a foe. (50% boost to C.A. damage and 30% boost to C.A. damage cap against foes with PetrifiedPetrifiedStops enemy's charge diamonds from filling.

PetrifiedStops enemy's charge diamonds from filling.
Local status effect
effect.)
Gain Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
,  Regiment StrikeGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Instantly perform a normal attack without using up a turn.
, and  Icarus and Deimos, at Your Service!When Switching to Main Ally:
Gain 5 Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Can't be reactivated.)
as well as various other sources.

Io (Summer)
 Sunny DaysRestore 50% of an ally's HP (Healing cap: 2500).
Grant 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 4 turnsStacking: A
and 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 4 turns
.
One ally 5 turns 4 turns A

Michael
 Basilica1100% Fire damage to a foe (Damage cap: ~1,305,000).
All Fire allies gain Ignis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
. (Ends upon taking damage 3 times.)
Fire allies 14 turns
Lvl 75:
12 turns
Indefinite Special Ignis WardBonus Fire DMG effect / Cap wind DMG taken at 10,000 per hit / C.A. DMG, C.A. DMG cap, and charge bar gain are boosted (Can't be removed / Ends upon taking DMG 3 times)
grants 20% Bonus Fire DMG effect.
Ends upon taking damage 3 times.

Mugen  
Ballistic Big Boy1000%Unworldly Fire damage to a foe (Damage cap: ~3,000,000).
Mugen gains a random buff effect.
Self - Indefinite Special Randomly gains 50% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks (Can't be removed)
Strength: 50%Duration: Indefinite
.
Overwrites 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks (Can't be removed)
Strength: 10%Duration: Indefinite
granted by  Song of InnocenceAll allies gain a random buff effect and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
despite it being a charge attack.

 Song of InnocenceAll allies gain a random buff effect and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies 7 turns
Lvl 75:
6 turns
Indefinite Special Randomly grants 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks (Can't be removed)
Strength: 10%Duration: Indefinite
.
 Full-Swing Mugen450%Massive Fire damage to a foe.
End cooldown for Song of Innocence.
ends the skill's cooldown.

Nezha (Yukata)
 Nine-Dragon Flamewreath20-hit, 300% Fire and Wind damage to random foes (Damage cap: ~185,000 per hit).
Gain Nine-Dragon FlamewreathCharge attack reactivates / C.A. DMG is boosted / HP is lowered on every turn / Deals bonus fire DMG on normal attacks / Deals bonus wind DMG on normal attacks (Can't be removed)
Duration: Indefinite
.
(Can't recast.)
Self Ready in
20 turns
20-turn cooldown at start of battle.
Indefinite Special Nine-Dragon FlamewreathCharge attack reactivates / C.A. DMG is boosted / HP is lowered on every turn / Deals bonus fire DMG on normal attacks / Deals bonus wind DMG on normal attacks (Can't be removed)
grants 10% Bonus Fire DMG effect and 10% Bonus Wind DMG effect.

Percival
 TraeumereiGain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns
.
At level 100:
Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and additional buffs based on Percival's number of Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
.
Self 6 turns 3 turns BVerification needed. Currently cannot be tested against other Fixed Fire B side Bonus Damage. Requires level 100 (5★).

Percival (Grand)
 Koenig Dekret900% Fire damage to all foes (Damage cap: ~1,020,000).
All Fire allies gain 100% Fire ATK UpFire ATK is boosted
Strength: 100%Duration: 1 turn
and 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
Strength: 30%Duration: 1 turn
.
All Fire allies instantly perform a normal attack without using up a turn.
(Consumes King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
after activation.)
Fire allies 12 turns 1 turn
(1 time)
D King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
is granted by  Stolze Flamme1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 2 (Max: 10).
Gain King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite
.
and  Cardinal ProcessionNo charge bar gain upon normal attacks.
AmplifySeraphic modifier normal attack damage by 20%, guaranteed triple attacks, and buffs can't be removed.
(Starts battle with King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite
.)
.
 
Cardinal ProcessionNo charge bar gain upon normal attacks.
AmplifySeraphic modifier normal attack damage by 20%, guaranteed triple attacks, and buffs can't be removed.
(Starts battle with King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite
.)
Self - Indefinite Special King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
is also granted by  Stolze Flamme1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000).
Raise foe's SingedHP is lowered on every turn based on Singed lvl (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 2 (Max: 10).
Gain King's BlazeATK is greatly boosted based on how high HP is / Deals bonus fire DMG upon normal attacks (Can't be removed)
Strength: 60%-20% ATK Up / 30% Bonus Fire DMGDuration: Indefinite
.
.

Percival (Summer)
 GluehenGain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3 turns
and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turnsStacking: B
.
Self 7 turns
Lvl 75:
6 turns
3 turns B

Therese (SSR)
 IndicumGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and 80% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 80%Duration: 2 turnsStacking: A
.
Self-inflict 10% Max HP Lowered (Stackable / Max: 100%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 100%)Duration: IndefiniteAt 100%, leaves 1 max HP
.
Self 6 turns
Lvl 75:
5 turns
2 turns A

Tien
 Stardust10-hit, 80% Fire damage to a foe (Damage cap: ~81,000 per hit~810,000 total; Does not include Peacemaker.).
At level 95:
Also gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
Self 6 turns 2 turns E Requires level 95 (5★).

 Ten-Wolf's TriumphAll allies gain 280% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 280%Multiplier: AssassinDuration: 1 turn
, 20% ATK UpATK is boosted
Strength: 20%Duration: 1 turn
, 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns
, and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
Inflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 3 turnsLocal status effect
on all foes.
(Can't recast.)
All allies Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use. 2 turns E Requires level 100 (5★).

Yuel
 Guren250%-350% Fire damage to all foes (Damage cap: ~630,000).
Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Base Accuracy: 120%Duration: 3 turnsLocal status effect
.
At level 90:
All allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
All allies 6 turns 3 turns A Requires level 90 (5★).

Zeta (Grand)
 Furious ResonanceGain Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
Duration: 5 turns
and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 5 turns
.
Self 9 turns
Lvl 55:
8 turns
5 turns Special Crimson WillConsumes up to 40% of charge bar at the start of the turn's attack to gain effects in the following order based on amount consumed: Boost to triple attack rate / Bonus Fire DMG effect / Hit to foe's DEF and ATK (Stackable) upon normal attacks / Remove 1 buff from foe upon normal attacks (Can't be removed)
grants 50% Bonus Fire DMG effect when 20% charge bar is consumed.
 
Arvess ReawakeningHas a maximum charge bar limit of 200%.
Starts battle at 100% charge bar.
At end of turn when charge bar is at 100% or higher:
Gain 30% Bonus Fire DMG (1 time)Deals bonus fire DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
. 1-turn cut to skill cooldowns.
(Can only use charge attack when charge bar is at 200%.)
Self - Indefinite
(1 time)
D

Gemini Sunrise
 Rallizes OverrunGain 30% Fire ATK UpFire ATK is boosted
Strength: 30%Duration: 5 turns
, 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 5 turns
and Hostility UpMore likely to be attacked
Duration: 5 turns
.
Self 12 turns 5 turns ?Verification needed.

Aglovale
 SchneetreibenGain StrengthATK is greatly boosted based on how high HP is
Strength: 60%-20%Duration: 3 turns
and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
(Gain additional buffs based on Aglovale's number of Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
.)
Self 6 turns 3 turns B

Anne
 Daemon RecallGain Daemon RecallATK is boosted / Deals bonus water DMG for normal attacks / Charge bar gain is boosted / Debuff resistance is boosted / Next DMG received will be ineffective (Can't be removed / Can't be extended)
Multiplier: PerpetuityDuration: 4 turns
.
End cooldown for all skills.
(Can only be used when SpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed)
Multiplier: Perpetuity
lvl is 5. Can't be recast.)
Self - 4 turns Special Requires level 100 (5★).
Daemon RecallATK is boosted / Deals bonus water DMG for normal attacks / Charge bar gain is boosted / Debuff resistance is boosted / Next DMG received will be ineffective (Can't be removed / Can't be extended)
grants 90% Bonus Water DMG effect.
SpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed)
lvl is raised with  Protector of the AcademyRaise SpiritATK, DEF, multiattack rate, and hostility are boosted based on lvl (Max: lvl 5 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1 upon being targeted (Max: 5).
(Boost to ATKPerpetuity modifier, DEF, multiattack rate, and hostility based on lvl.)
.

Cagliostro (Summer)
 Ars NovaArs Nova:
All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, and Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
is 5:

Skill changes to Ars Notoria.)
Ars Notoria:
All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3 turns
, KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
.
Water allies 7 turns
Lvl 55:
6 turns
3 turns A Cagliostro needs to have Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
on self before casting skill.

Catura (Holiday)
 Honeyed WordsCaster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 40%Duration: 4 turns
.
(From 2nd cast:
Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4 turns
.
From 3rd cast:
Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 4 turns
.)
Self and Water Main Character 14 turns
Lvl 55:
12 turns
4 turns B

Clarisse (Summer)
 Garibaldi LinkCaster and Water MC gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: Indefinite
and 80% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time)
Strength: 80%Duration: Indefinite
.
Self and Water Main Character 7 turns
Lvl 75:
6 turns
Indefinite
(1 time)
D

Europa
 Pleiades700% Water damage to a foe (Damage cap: ~1,160,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs (Can't be extended)
Duration: 2 turns
and 70% Bonus Water DMGDeals bonus water DMG for normal attacks (Can't be extended)
Strength: 70%Duration: 2 turns
.
(When a foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10:
Also gain Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes (Can't be extended)
Duration: 2 turns
.)
Self 7 turns 2 turns ?Verification needed.

Gabriel
 Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70%
Duration: 2 turnsFire Damage Cut.
and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
.
(Glacies Ward ends upon taking damage 3 times.)
Water allies 13 turns
Lvl 75:
12 turns
Indefinite Special Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
grants 20% Bonus Water DMG effect.
Ends upon taking damage 3 times.

Haaselia
 Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 2 turns
, Tears of LunacyBoost to ATK specs based on the moon phase
Duration: 2 turns
, and Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Moon waxes. (Progresses the current moon phase on all allies by 1 turn.)
Water allies 5 turns 2 turns Special Tears of LunacyBoost to ATK specs based on the moon phase
grants 20% Bonus Water DMG effect to Water allies with Quarter MoonChanges to Full Moon in 1 turn
or Full MoonChanges to New Moon in 1 turn
(granted by  Mondlicht450%Massive Water damage to a foe.
All Water allies gain Crescent MoonATK and DEF are gradually boosted (Can't be removed)
Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
for 4.5 turns.
End cooldown for  Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 2 turns
, Tears of LunacyBoost to ATK specs based on the moon phase
Duration: 2 turns
, and Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Moon waxes. (Progresses the current moon phase on all allies by 1 turn.)
.
or The Moon's call).

Jeanne d'Arc (Water Summer)
 ConfrontSacrifice 80% of caster's current HP.
All Water allies gain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 5 turns
.
(Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed)
lvl:
All Water allies also gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Duration: 3 turns
and Water ATK UpWater ATK is boosted
Duration: 3 turns
.)
Water allies 9 turns
Lvl 55:
8 turns
3 turns A Grants 10%-50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%-50%Duration: 3 turns
based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed)
lvl.
DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed)
lvl is raised with  Furtive MindRaise DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed)
Duration: Indefinite
lvl by 1 when an ally uses a skill that consumes HP or max HP (Max: 5).
(Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed)
lvl:
Bonus Water DMG effect and amplifySeraphic modifier normal attack damage.)
.

Juliet (Water)
 Fulmine AzzurroAll Water allies gain Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
, Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, and 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 20%Duration: Indefinite
.
(Bonus Water DMG effect ends upon taking damage.)
Water allies 9 turns
Lvl 55:
8 turns
Indefinite C Ends upon taking damage.

Katalina (Grand)
 Enchanted Lands300%-400% Water damage to a foe (Damage cap: ~620,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
At level 90:
Damage cap increased to ~900,000.
Also gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
duration increased to 2 turns.
Self 6 turns 2 turns A Requires level 90 (5★).

Lancelot
 Wogenstrom2-hit, 150% Water damage to all foes
(Damage cap: ~320,000 per hit~640,000 total).
Gain 60% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 60%Duration: 3 turns
and Hostility UpMore likely to be attacked
Duration: 3 turns
.
At level 90:
Also gain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 3 turns
, 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 3 turns
, and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
Self 6 turns 3 turns A Requires level 90 (5★).

Lancelot (Grand)
 Stille GlanzGain 50% Water ATK UpWater ATK is boosted
Strength: 50%Duration: 5 turns
, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 5 turns
, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 20%Duration: 5 turns
.
Self 10 turns 5 turns B

Lucio (Summer)
 RevelationAll allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies 7 turns
Lvl 55:
6 turns
3 turns A

 Without YouGrant a Water ally 90% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 90%Duration: 2 turns
, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
, 70% Fire CutFire DMG is cut 70%
Duration: 2 turnsFire Damage Cut.
, and 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 2 turns
.
One Water ally 7 turns 2 turns B

Romeo
 Solare BluSwitch to AmplifiedSpirit power is amplified and skills are strengthened (Can't be removed)
Duration: Indefinite
mode.
End the cooldown for caster's other skills.
At level 100:
AmplifiedSpirit power is amplified and skills are strengthened (Can't be removed)
Duration: Indefinite
upgraded to Amplified (Solare)Spirit power is amplified and skills are strengthened (Can't be removed)
Duration: Indefinite
.
(While Amplified (Solare)Spirit power is amplified and skills are strengthened (Can't be removed)
Duration: Indefinite
is in effect:
100% boost to double attack rate, 20% boost to triple attack rate, 20% Bonus Water DMG effect, and 300% Water damage to all foes upon normal attacks [Damage cap: ~320,000].)
Self 0 turns Indefinite Special Requires level 100 (5★).

Siegfried (Summer)
 Loin d'IciSacrifice 60% of caster's current HP to gain Shield (10000)Next ATK received will be ineffective for a fixed amount
Strength: 10000Duration: Indefinite
and 80% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 80%Duration: Indefinite
.
(Bonus Water DMG effect ends upon taking damage.)
Self 7 turns Indefinite C Ends upon taking damage.

Silva
 Dead SpecimenGain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
.
At level 90:
Also gain 20% Bonus C.A. DMGDeals bonus DMG on charge attack
Strength: 20%Duration: 1 turn
.
Self 7 turns 1 turn Special Requires level 90 (5★).
Only affects charge attacks.

Societte
 First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000).
All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: 500 HP or 10% charge barDuration: 3 turns
and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%Duration: 3 turns
.
(When a foe uses a special attack:
Consumes Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed)
to auto-activate.)
All allies 5 turns
Lvl 55:
4 turns
3 turns A Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed)
is granted by  Alabaster Dance: Tenka450%Massive Water damage to a foe.
Gain Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite
.
.

Sturm
 Silver TongueGrant a foe 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 3 turnsLocal status effect
and 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 3 turnsLocal status effect
.
Gain 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
, 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 3 turns
, and KeenSupplemental DMG to critical hits
Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns
.
Self 6 turns
Lvl 75:
5 turns
3 turns B

Vikala (Halloween)
The Night's Only Just Begun!When the field effect Spooky UtopiaFoes' ATK is boosted / Water allies' dodge rate is boosted
Field effect
Local status effect
is active:

Supplement Water allies' skill damage (Damage cap: 50,000).
All Water allies gain 10% Bonus Water DMG (1 time)Deals bonus water DMG for normal attacks (1 time)
Strength: 10%Duration: Indefinite
at the start of the turn's attack.
Water allies - Indefinite
(1 time)
D Spooky UtopiaFoes' ATK is boosted / Water allies' dodge rate is boosted
Field effect
Local status effect
field effect is applied by  Spooky Night ParadeSpooky Night Parade:
Tick, tock, treat! It's Halloween time in Utopia!
(Spooky UtopiaFoes' ATK is boosted / Water allies' dodge rate is boosted
Duration: 5 turnsField effect
Local status effect
to the field.
When Spooky Utopia is active: Skill changes to Mouse-o'-Lantern.)
Mouse-o'-Lantern:
3-hit, 300% Water damage to all foes (Damage cap: ~620,000 per hit).
Restore 10% of Water allies' HP (Healing cap: 2020).
.

Yngwie
 No MercyGain 50% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 50% chance of dealing 50% more damage.Duration: 3 turns
and 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
At level 95:
Also gain Full Metal BeamDeals bonus DMG when Tough Guy mode is in effect
Duration: 3 turns
.
Self 6 turns 3 turns A

Yngwie (Legend of Bravado and Revelry)
 IroncladSacrifice 50% of current HP to gain IroncladATK, DMG cap, and triple attack rate are boosted / Bonus Water DMG effect (Can't be removed)
Multiplier: PerpetuityDuration: 7 turns
.
End cooldown for other skills.
Gain Instant Recast (Damage Skills)Can use each damage skill up to 1 extra time this turn (Can't be removed)
Duration: 1 turn
.
Self 10 turns 7 turns Special IroncladATK, DMG cap, and triple attack rate are boosted / Bonus Water DMG effect (Can't be removed)
grants 20% Bonus Water DMG effect.

Zeta (Water)
 Spear of Arvess300% Water damage to a foe (Damage cap: ~280,000).
Inflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 4 turnsLocal status effect
and Arvess FermareTargeted by a skill
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 4 turnsLocal status effect
.
(When any foe has Arvess FermareTargeted by a skill
Local status effect
:
Also gain 100% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 100%Duration: 3 turns
.)
Self 7 turns
Lvl 55:
6 turns
3 turns A When any foe has Arvess FermareTargeted by a skill
Local status effect
.
 Sirius Nova: Last Dive1250%Unworldly Water damage to a foe (Damage cap: ~2,420,000).
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%Before Arvess Resonance is taken into account
.
Activate Spear of Arvess.
(Consumes 15% of max HP.)
auto-activates the skill.

Anastasia
 Star MagicGain 25% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 25%Duration: 3 turns
.
Self 9 turns
Lvl 45:
8 turns
3 turns A

Cailana (SR)
 Hang TenGain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 5 turns
.
Self 8 turns
Lvl 45:
7 turns
5 turns A

Mina  
Waterblade BlossomBig Water damage to a foe.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
B Overwrites 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
granted by  Aqua EdgeGain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
despite it being a charge attack.

 Aqua EdgeGain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
Self 7 turns
Lvl 45:
6 turns
3 turns B

Owen
 Enchanted ArmsGain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
. (Uses 20% of charge bar)
Self 6 turns
Lvl 45:
5 turns
5 turns A

Cailana
 Hang TenGain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 5 turns
..
Self 8 turns
Lvl 45:
7 turns
5 turns A

Commander's Sidearm  
Explosive RoundsMassive Water damage to a foe.
Gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG)
Duration: Indefinite
. (Ends upon taking damage.)
Self - Indefinite C Ends upon taking damage.

Reflection of The Moon  
Phobos BlastMassive Water damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
All allies gain Tears of LunacyBoost to ATK specs based on the moon phase
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
After 4★:
Effect increased to Charge Bar +25%Instantly boosts Charge Bar by 25%
Strength: 25%
.
After 5★:
Effect increased to Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Water allies - 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
Special Tears of LunacyBoost to ATK specs based on the moon phase
grants 20% Bonus Water DMG effect to Water allies with Quarter MoonChanges to Full Moon in 1 turn
or Full MoonChanges to New Moon in 1 turn
(granted by  Mondlicht450%Massive Water damage to a foe.
All Water allies gain Crescent MoonATK and DEF are gradually boosted (Can't be removed)
Multiplier: NormalDuration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
for 4.5 turns.
End cooldown for  Phases of the MoonAll Water allies gain 20% Water ATK UpWater ATK is boosted
Strength: 20%Duration: 2 turns
, Tears of LunacyBoost to ATK specs based on the moon phase
Duration: 2 turns
, and Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
Moon waxes. (Progresses the current moon phase on all allies by 1 turn.)
.
or The Moon's call).

Aglovale and Tor
 Frost Lord's Command6-hit, 100% Earth damage to all foes (Damage cap: ~205,000 per hit).
All allies gain Guaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 30%Duration: 1 turn
.
(Consumes 1 StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed)
.)
All allies 5 turns 1 turn
(1 time)
D StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed)
is granted by  Frost Lord's BannerGuaranteed double attacks.
Boost to Aglovale and Tor's ATKPerpetuity modifier and C.A. damage based on number of main allies.
(Starts battle with 2 StratagemDismissed upon using Aglovale and Tor's skills (Can't be removed)
Duration: Indefinite
.)
.

Arulumaya
 Gaze into Crystal BallGaze into crystal ball.
All Earth allies gain 1 random buff.
(Number of buffs increases upon each cast [Max: 3 times].)
Earth allies 6 turns 3 turns A Requires level 90 (5★).
Randomly grants 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
All buffs are granted from fourth cast onward.
 Selene Timoria500%Massive Earth damage to a foe.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
End cooldown for Gaze into Crystal Ball.
Activate Heaven's Moon.
ends the skill's cooldown.

Beatrix (Earth)
 Rising NovaGain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Double StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 40% of max HP.)
Self 4 turns 1 turn BVerification needed. Consumes 40% of max HP.

Caim  
Golden Twilight500%Massive Earth damage to a foe (Damage cap: ~2,020,000).
Caim's third skill resets to Blank Face.
End cooldown for Blank Face.
Randomly raise one of SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, or ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
rank by 1 for all Earth allies.
Earth allies - Indefinite Special Requires 5★.
ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
grants 10% Bonus Earth DMG effect.

 Club TrickInflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
, 10% ATK Down (Stackable / Max: 40%)ATK is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
, and 10% DEF Down (Stackable / Max: 40%)DEF is lowered (Stackable)
Strength: 10% (Max: 40%)Base Accuracy: 100%Duration: 180 seconds
on all foes.
Raise caster's ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
Rank by 1 (Max: 4).
Self 5 turns Indefinite Special  Golden Dawn450%Massive Earth damage to a foe.
Caim's third skill resets to Blank Face.
End cooldown for Blank Face.
ends the skill's cooldown.
 
The Fool UprightWhen Switching to Main Ally:
Caim's SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, and ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
ranks all rise by a random number (Max: 4).
(Can't be reactivated.)
At level 95:
Now affects all Earth allies.
Self
At level 95:
Earth allies
- Indefinite Special
 
Domain Bonus AbilityUpon using charge attack: Randomly raise two of SpadeATK is boosted based on Spade Rank / Elemental DMG will be treated as the element superior to the target (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
, HeartHealing specs are boosted based on Heart Rank / Damage dealt by one-foe attacks is partially absorbed to HP (Can't be removed)
Duration: Indefinite
, DiamondDEF is boosted based on Diamond Rank / Elemental DMG from foes turns into water DMG (Can't be removed)
Duration: Indefinite
, or ClubDebuff success rate is boosted based on Club Rank / Deals bonus earth DMG for one-foe attacks (Can't be removed)
Duration: Indefinite
ranks by 1.
Self - Indefinite Special

Cidala  
Reversal of FortuneAt end of turn if Cidala didn't attack:
Restore HP (Healing cap: 2022) and remove all debuffs.
Gain Double StrikeAttacks twice each turn
Duration: 1 turn
and 40% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 40%Duration: 1 turn
.
Self - 1 turn BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage.

Dante (Halloween)
 Shadow CatsCaster borrows the power of cats to gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
(Additional buffs based on number of IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
Multiplier: Perpetuity
.)
Self 9 turns
Lvl 55:
8 turns
2 turns BVerification needed. Gains 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns
when Dante has IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
.
IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
is granted by  IrreplaceableFind 1 IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
Duration: Indefinite
each turn (Max: 4).
Boost to ATKMultiplier: Perpetuity and damage cap based on number of IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
Multiplier: Perpetuity
.
(Start battle with 2 IrreplaceableFinds 1 Irreplaceable each turn / ATK and DMG cap are boosted based on number (Max: 4 / Can't be removed / Loses 2 upon taking DMG)
Multiplier: PerpetuityDuration: Indefinite
. Lose 2 upon taking damage.)
.

Diantha
 Find Your StarAll Earth allies gain one random buff.
(Number of buffs gained increases based on Diantha's HypeATK is boosted
lvl.)
Earth allies 6 turns 2 turns A Randomly grants 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
All buffs are granted at HypeATK is boosted
lvl 4.
HypeATK is boosted
is granted by  Colorful CheerAll allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
, and HypeATK is boosted
Duration: 3 turns
.
When Diantha's HypeATK is boosted
is at 4:

Buffs increased to 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 3 turns
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 3 turns
.
All allies also gain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns
.
and various other sources.

Galleon
 Blessed KissGrant another Earth ally Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed)
Duration: Indefinite
.
(When Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed)
is already granted:

Restore 100% of target's HP [Healing cap: 10,000] and remove all debuffs.)
One Earth ally except Galleon 11 turns
Lvl 55:
10 turns
Indefinite Special Landslide's BlessingEarth ATK is boosted / DEF is boosted / Double attack rate is boosted / Debuff resistance is boosted / Deals bonus earth DMG for normal attacks (Can't be removed)
grants 20% Bonus Earth DMG effect.

Golden Knight
 Sword in FluxReplicate caster's or an ally's skill.
(Gains a buff based on the type of skill replicated.)
Self 6 turns 2 turns BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. Gains 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
when copying a Damage-type (red border) skill.

Hallessena
 Say Goodbye!Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
.
(Can only be used when Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl is 5.)
At level 90:
Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20% (Max: 100%)Duration: 1 turn
and 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10% (Max: 30%)Duration: 1 turn
. Specs increase based on caster's HypeATK is boosted
lvl.
Self 6 turns 1 turn BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. Requires level 90 (5★).
Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl is raised with  You're Toast!6-hit, 100% Earth damage to random foes (Damage cap: ~104,000 per hit).
Inflict 100% DA DownDouble attack rate is lowered
Strength: 100%Duration: 180 seconds
and 100% TA DownTriple attack rate is lowered
Strength: 100%Duration: 180 seconds
on all foes.
At level 100:
Also raise Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
Duration: Indefinite
lvl by 2.
and  Downright Crazy!Boost to ATKMultiplier: Unique, damage cap, and multiattack rate based on Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
lvl.
(Divine Death Saw of DeathATK, DMG cap, and multiattack rate are boosted based on Divine Death Saw of Death lvl (Can't be removed)
Duration: Indefinite
lvl rises every turn by 1 and lowers by 2 upon taking damage [Max: 5].)
.

Illnott (Summer)
 Roaring CrewAll allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 4 turns
and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 4 turnsStacking: A
.
Inflict ShortedCharge bar is frozen
Duration: 4 turns
on all allies.
(Consumes 100% of all allies' charge bars.)
All allies 14 turns
Lvl 75:
12 turns
4 turns A

Jessica (Yukata)
 FeuerwerkAll allies gain FeuerwerkATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
(Can't be removed)
Multiplier: NormalDuration: 3 turnsStacking: Special Buff
, 10% Debuff Success BoostedDebuff success rate is boosted
Strength: 10%Duration: 3 turns
, and Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 30,000)Duration: 3 turns
.
(When Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvl is 2:

Consumes all Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvls.
All allies also gain 50% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 50%Duration: 3 turns
.)
All allies 7 turns
Lvl 75:
6 turns
3 turns
(1 time)
D Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
is granted by  Vacation GearUpon using charge attack:
Extend Godsend TriggerGodsend Trigger activates at end of turn while in effect (Can't be removed)
's duration by 2 turns.
Raise Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 2).
(Start battle with 2 Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
Duration: Indefinite
lvls.
Boost to skill damage specs based on Fire SupportSkill DMG specs are boosted on Fire Support lvl (Max: 2 times / Can't be removed)
lvl.)
.

 AussenseiterGrant an Earth ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: Indefinite
.
(Bonus Earth DMG effect ends upon taking damage.)
One Earth ally 5 turns Indefinite C Ends upon taking damage.

Laguna (SSR)
 Omar's Wisdom IIAll Earth allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
and 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
.
(Can only be used when Omar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed)
lvl is 10.)
Earth allies 7 turns
Lvl 75:
6 turns
3 turns A Omar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed)
is granted by  Omar's RecollectionOmar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl rises by 1 upon taking damage and at end of turn (Max: 10).
(Boost to attack specs based on Omar's RecollectionATK, multiattack rate, and DMG cap are boosted based on Omar's Recollection lvl (Max: 10 / Can't be removed)
lvl.)
.

Lamretta (SSR)  
Lam Goes Wham450%Massive Earth damage to a foe.
Gain 60% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 60%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self - 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.

(1 time)
D

Lobelia
 Destructive Urges300% Earth damage to a foe (Damage cap: ~400,000).
Gain Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
Strength: Guaranteed TA / 30% Bonus Earth DMG
Lvl 55:
50% Bonus Earth DMGDuration: 1 turn
.
(Also gain 1 Magic CrestMagic is amplified (Can't be removed)
Duration: Indefinite
.)
At level 55:
Destructive UrgesTriple attack rate is boosted / Deals bonus earth DMG for one-foe one-ally attacks (1 time / Can't be removed)
Strength: Guaranteed TA / 50% Bonus Earth DMGDuration: 1 turn
Bonus Earth DMG effect increased to 50%.
Self Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
1 turn
1 turn Special

Magisa (Holiday)  
Earthen MagicsUpon casting Land Eruption: Gain Earthen MagicsLvl 1: ATK is boosted /
DEF is boosted /
Lvl 2: Double attack rate is boosted /
Triple attack rate is boosted /
Lvl 3: Morax attacks alongside while in effect /
Lvl 4: Deals bonus earth DMG /
Lvl 5: Charge attack DMG is boosted /
Charge attack DMG cap is boosted
(Can't be removed)
Duration: 4 turns
. (Effect is based on number of Magisa's Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
when Land Eruption is cast.)
Self 9 turns 4 turns Special Earthen MagicsLvl 1: ATK is boosted /
DEF is boosted /
Lvl 2: Double attack rate is boosted /
Triple attack rate is boosted /
Lvl 3: Morax attacks alongside while in effect /
Lvl 4: Deals bonus earth DMG /
Lvl 5: Charge attack DMG is boosted /
Charge attack DMG cap is boosted
(Can't be removed)
grants 50% Bonus Earth DMG effect when  Land Eruption400% Earth damage to all foes (Damage cap: ~510,000).
All allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
(Consumes all Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
. Number of activations increased based on number consumed [Max: 6 times].
Whenever Magisa gains a Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
:

1-turn cut to this skill's cooldown.)
is cast with 4 or more Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
.

Mahira
 Feather the NestAll allies gain 25% ATK UpATK is boosted
Strength: 25%Multiplier: NormalDuration: 3 turns
and 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
All allies 7 turns 3 turns A

Medusa
 Medusiana ActionGain Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consume 2 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
:
Affects all allies.)
Self 6 turns 2 turns A Consumes 2 Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
to target all allies.

Melleau
 ImpelliteriGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
.
At level 95:
Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
and DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 100% of damage dealt (Healing cap: 1000)Duration: 2 turns
.
Self 6 turns 2 turns BVerification needed. Requires level 95 (5★).
 Akua Lanakila500%Massive Earth damage to a foe.
Activate Impelliteri.
Gain Recovery Cap Boosted (1000)Recovery cap is boosted
Strength: 1000Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
auto-activates the skill.

Mireille and Risette
 Force de la SagesseGain 15% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 15%Multiplier: SeraphicDuration: 3 turns
, 10%-35% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 10%-35%Duration: 3 turns
, and Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Boost to specs upon each cast [Max: 5 / Includes activation by charge attack].)
Self 7 turns
Lvl 55:
6 turns
3 turns A  Expiation450%Massive Earth damage to a foe.
Activate Force de la Sagesse.
auto-activates the skill.

Olivia
 And EverGain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
Attack without using up a turn.
Self 6 turns 1 turn AVerification needed.

Orchid
 Hopeful PledgeGain Hopeful PledgeATK, triple attack rate, DMG cap, and critical hit rate are boosted / Bonus Earth DMG effect (Can't be removed / Ends upon taking DMG 3 times)
Multiplier: NormalDuration: Indefinite
.
(Ends upon taking damage 3 times.)
Self 18 turns
Lvl 75:
16 turns
Indefinite Special Hopeful PledgeATK, triple attack rate, DMG cap, and critical hit rate are boosted / Bonus Earth DMG effect (Can't be removed / Ends upon taking DMG 3 times)
grants 50% Bonus Earth DMG effect.
Ends upon taking damage 3 times.

Paris
 Attacco RaffinatoInstantly perform a normal attack without using up a turn.
(When AffinatoATK and multiattack rate are boosted based on lvl / Bonus Earth DMG effect (Max: 5 / Can't be removed)
lvl is 5:

Before instantly performing a normal attack, also gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.)
Self 6 turns Indefinite
(1 time)
D AffinatoATK and multiattack rate are boosted based on lvl / Bonus Earth DMG effect (Max: 5 / Can't be removed)
lvl is raised with  Practiced SwordplayUpon being targeted by a foe:
Gain 10% Dodge Rate Up (Stackable / Max: 50%)While in effect, chance of immunity to DMG taken and debuff effects (Can't be removed)
Strength: 10% (Max: 50%)Duration: Indefinite
and Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
AffinatoATK and multiattack rate are boosted based on lvl / Bonus Earth DMG effect (Max: 5 / Can't be removed)
Duration: Indefinite
lvl rises by 1 (Max: 5). (Boost to ATKMultiplier: Perpetuity, multiattack rate, and Bonus Earth DMG effect based on AffinatoATK and multiattack rate are boosted based on lvl / Bonus Earth DMG effect (Max: 5 / Can't be removed)
lvl.)
.

Rosetta (Summer)
 Blue Rose BarrierGain Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
and a shield effect worth 70% of caster's max HP (Max: 10,000).
(When shield effect ends: Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
Duration: Indefinite
ends.)
All allies 8 turns
Lvl 55:
7 turns
2 turns A Grants 10%-30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 10%-30%Duration: 2 turns
at Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
Strength level 2 or more.
Buffs are refreshed every turn as long as Blue Rose BarrierSubstitute effect / DMG taken is reduced / Grants buffs to all allies every turn based on the barrier's strength lvl (Can't be removed / Ends when endurance hits 0)
is active.

Sabrina
 Renewed VigorGain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
and Double StrikeAttacks twice each turn
Duration: 1 turn
.
(From 2nd cast:
Gain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
and Triple StrikeAttacks 3 times each turn
Duration: 1 turn
instead.
At end of turn when caster didn't take damage:
2-turn cut to cooldown.)
Self 11 turns
Lvl 55:
10 turns
1 turn BVerification needed.
 
Captain of RadlithWhen Sabrina's HP is full before attacking:
Gain 20% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 20%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
and 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
Self - 0.5 turnsApplied during the attack phase and lasts until the turn ends.
(1 time)
D

Special Week, Silence Suzuka, and Tokai Teio
Ascending the Stage of DreamsWhen Main Ally: Position at battle start decides initial Strategy.
Uses an automatic skill every 2 turns based on current Strategy.
Self - 3 turns BVerification needed. Stacks with Fixed Earth A and C side. Gains 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
on 2nd skill cast with KickerATK and critical hit rate are boosted (Can't be removed)
Strategy.
KickerATK and critical hit rate are boosted (Can't be removed)
Strategy can also be granted by  Gonna Go All Out!Gain Tank-and-Counter (3 times)Counters upon taking DMG
Duration: 5 turnsCounter attacks grant 5% charge bar per hit.
.
Change Strategy to KickerATK and critical hit rate are boosted (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
(While KickerATK and critical hit rate are boosted (Can't be removed)
is in effect:
ATK and critical hit rate are boosted by the desire to be the best in Japan.
Can't recast.)
At level 55:
Effect increased to Tank-and-Counter (5 times)Counters upon taking DMG
Duration: 5 turnsCounter attacks grant 5% charge bar per hit.
.
.

Threo
 Berserk ForgeInstantly perform a normal attack without using up a turn.
At level 85:
Before instantly performing a normal attack, also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
Self 6 turns 1 turn BVerification needed. Currently cannot be tested against other Fixed Earth B side Bonus Damage. Requires level 85 (5★).
Only granted in Sword Form with  Astro Destruction500%Massive Earth damage to a foe (Damage cap: ~2,020,000).
Gain 20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Swap to Sword form.
.
Can end cooldown upon charge attack at Transcendence Stage 3.

Uriel
 Earth Crash III3-hit, 300% Earth damage to all foes (Damage cap: ~510,000 per hit).
All Earth allies gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
and Terra WardBonus Earth DMG effect / Cap water DMG taken at 10,000 per hit / ATK and skill specs are boosted (Can't be removed / Ends upon taking DMG 3 times)
Multiplier: PerpetuityDuration: Indefinite
.
(Terra Ward ends upon taking damage 3 times.)
Earth allies 13 turns
Lvl 75:
12 turns
Indefinite Special Terra WardBonus Earth DMG effect / Cap water DMG taken at 10,000 per hit / ATK and skill specs are boosted (Can't be removed / Ends upon taking DMG 3 times)
grants 20% Bonus Earth DMG effect.
Ends upon taking damage 3 times.

Zeta and Vaseraga (Halloween)
 Magic HorizonsGain Magic HorizonsATK is boosted /
Triple attack rate is boosted /
Deals bonus earth DMG /
DEF is sharply lowered
(Can't be removed)
Strength: 50% ATK Up / 80% Bonus Earth DMG / Guaranteed triple attacks / 70% DEF DownMultiplier: PerpetuityDuration: 8 turns
Lvl 55:
9 turns
.
Self Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
9 turns
8 turns
Lvl 55:
9 turns
Special

Almeida (Summer)
 Weapon ForgeGrant an ally 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
, 60% / 30% ArmoredChance of lowering DMG taken
Strength: 60% chance of taking 30% less damage.Duration: 3 turns
, and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
One ally 7 turns 3 turns A

Beatrix (SR)
 Recurrent DriveEarth damage to a foe (Damage cap: ~290,000).
Gain 50% Earth ATK UpEarth ATK is boosted
Strength: 50%Duration: 3 turns
.
(From 2nd cast onward: Also gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.)
(From 3rd cast onward: Also gain JammedATK is greatly boosted based on how low HP is
Duration: 3 turns
.)
Self 7 turns
Lvl 65:
6 turns
3 turns BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. From second cast onward.

Leona
 MendingGrant an ally Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: 3 turns
and 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
One ally 6 turns 3 turns A

Walder (Event)
 I Am a Hero!Gain I Am a HeroAttack specs are boosted (Sharply debuffed for 1 turn when effect ends)
Multiplier: UniqueDuration: 4 turns
.
Self-inflict 50% ATK DownATK is lowered
Strength: 50%Duration: 1 turn
, 50% DEF DownDEF is lowered (Can't be removed)
Strength: 50%Duration: 1 turn
, DA DownDouble attack rate is lowered
Strength: SharpDuration: 1 turn
, and TA DownTriple attack rate is lowered
Strength: SharpDuration: 1 turn
when effect ends.
(Can't recast.)
At level 90:
Also gain Charge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
.
No longer self-inflict debuffs when I Am a HeroAttack specs are boosted (Sharply debuffed for 1 turn when effect ends)
Multiplier: Unique
ends.
Self Ready in
8 turns8-turn cooldown at start of battle. Cannot be recast after one use.
4 turns BVerification needed. Stacks with Fixed Earth A and C side. Currently cannot be tested against other Fixed Earth B side Bonus Damage. I Am a HeroAttack specs are boosted (Sharply debuffed for 1 turn when effect ends)
grants 20% Bonus Earth DMG effect.
Requires Super Ranger Mode from  Walder the Super RangerSwitch to Super Ranger Mode (All skills change.)
(Can't recast.)
At level 90:
When an ally is below 25% HP: End cooldown for Walder the Super Ranger at end of turn.
.

Hrunting
Abandoned RoleWhen main weapon: Reduce turn-based damage taken by earth allies by 50%. Gain 30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 30%Duration: 1 turn
upon taking turn-based damage.
Earth allies - Indefinite
(1 time)
D Must be used as a main weapon.

Landslide Scepter  
Earth's FurorUnworldly Earth damage to a foe (Damage cap: ~2,550,000).
MC can't attack next turn.
After 4★:
All allies also gain 60% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
Strength: 60%Duration: Indefinite
.
All allies - Indefinite
(1 time)
D Requires 4★.

Alliah  
Foundation of a New KingBuffs can't be removed.
1 random buff to Alliah upon being targeted by MC's buff skills.
Self - Indefinite
(1 time)
D Randomly gains 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite
.

Andira
 Sage of EternityGrant an ally Shield (2500)Next ATK received will be ineffective for a fixed amount
Strength: 2500Duration: 3 turns
and Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
.
At level 75:
Shield endurance increased to Shield (3500)Next ATK received will be ineffective for a fixed amount
Strength: 3500Duration: 3 turns
.
At level 90:
Shield endurance further increased to Shield (4000)Next ATK received will be ineffective for a fixed amount
Strength: 4000Duration: Indefinite
and now has indefinite duration.
Also grants 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Until hit
.
(Bonus Wind DMG ends upon taking damage).
One ally 6 turns Indefinite C Requires level 90 (5★).
Ends upon taking damage.

Azusa  
Clashing BladesWhen a foe uses a special attack:
Activate Ittou.
Gain 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite
.
Self - Indefinite
(1 time)
D

Enyo
 AjaxGain 30% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 30%Duration: 2 turns
.
(Additional effects upon each cast in this order: Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
, DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 2 turns
, 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
, 80% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 80%Duration: Indefinite
and 20% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 20%Duration: Indefinite
.)
Self 7 turns
Lvl 55:
6 turns
2 turns BVerification needed. From fourth cast onward.
 Ruthless Tyrant450%Massive Wind damage to a foe.
Activate Ajax.
auto-activates the skill.

Estarriola  
Temperate DevotionGain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
upon auto-activation of caster's damage skills.
Wind allies - 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
?Verification needed. Randomly grants 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed)
from  The Hermit UprightWhen Switching to Main Ally:
Estarriola gains DreamscapeGrants random buff to wind allies at end of turn while in effect (Can't be removed)
Duration: Indefinite
.
(Can't be reactivated.)
At level 95:
Also gain Instant ChargeInstantly sets Charge Bar to 100%
Unaffected by Charge Bar Gain status effects.
No effect when afflicted with Shorted debuffs or when Charge Bar is above 100%.
.
(Can't be reactivated.)
grants the same buffs with a 1-turn duration.

Ewiyar (Grand)
 The Emerald's WindfallGain The Emerald's WindfallATK, DEF, and multiattack rate are boosted / Bonus Wind DMG effect / Random buff to other wind allies at end of turn (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
.
All other Wind allies gain a random buff.
(Can't be recast.)
Self - Indefinite Special The Emerald's WindfallATK, DEF, and multiattack rate are boosted / Bonus Wind DMG effect / Random buff to other wind allies at end of turn (Can't be removed)
grants 10% Bonus Wind DMG effect.
 
Limitless EmeraldUpon activating a Fated Chain:
All allies gain Guaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: Indefinite
and 30% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
.
All allies - Indefinite
(1 time)
D

Heles (Wind)
 Reckoning DayGain Reckoning DayTriple attack rate is boosted / Deals bonus wind DMG for one-foe one-ally attacks (Can't be removed)
Duration: Indefinite
.
(Ends upon taking damage.)
Self 8 turns
Lvl 75:
7 turns
Indefinite Special Reckoning DayTriple attack rate is boosted / Deals bonus wind DMG for one-foe one-ally attacks (Can't be removed)
grants 15% Bonus Wind DMG effect.
Ends upon taking damage.

Kaguya  
Moonbeam Blossom450%Massive Wind damage to a foe.
1-turn cut to Kaguya's skill cooldowns.
30% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 30%Duration: Indefinite
to the ally with Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed)
.
One Wind ally except Kaguya - Indefinite
(1 time)
D Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed)
is granted by  Heavenly WindsGrant another Wind ally Heavenly WindsWind ATK is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG / Supplemental DMG to critical hits / Normal attacks deal 2-hit DMG to random foes / Recovers once from a knockout while in effect (Can't be removed)
Duration: Indefinite
.
(Can't recast.)
.

Lancelot (Wind)
 RitterordenAll allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
, and 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 3 turns
.
All allies 7 turns 3 turns A

Lecia (Grand)
 Stalwart CommandGain Issue OrdersIssuing orders (Order type is determined by the first ally skill used)
Duration: IndefiniteCan't be removed
. Orders lvl rises by 1 depending on the type of skill an ally uses. Skill cooldown set to 1 turn. (Recast skill to end orders.)
On recast: Consume all Order stacks and provide an effect depending on Order type. Skill cooldown set to 3 turns.
All allies 1 turn
Recast:
3 turns
2 turns A Grants 10%-50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%-50%Duration: 2 turns
based on ATK OrdersIssuing orders (Boost increases with each ally DMG skill used)
Can't be removed
lvl when recast.

Metera
 Starry Sky5-hit Wind damage to random foes (Damage cap: ~100,000 per hit).
Inflict 8% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 8% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
on all foes.
Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
:
Activates twice.
At level 75:
Damage increased to 90% per hit.
At level 100:
Debuff increased to 10% ATK Down (Stackable / Max: 30%)ATK is lowered (Stackable)
Strength: 10% (Max: 30%)Base Accuracy: 90%Duration: 180 seconds
.
Consume 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
:
Also gain 80% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 80%Duration: 2 turns
.
Self 5 turns 2 turns A Requires level 100 (5★).
Consumes 1 Aetherial ShaftNext DMG skill activates twice
.
Aetherial ShaftNext DMG skill activates twice
is granted by  Rapid PulverizeMassive Wind damage to a foe.
Gain 1 Aetherial ShaftNext DMG skill activates twice (Max: 2)
Duration: Indefinite
. (Next skill activates twice upon use.)
and  Stimulated SpelleryStarts battle with 2 Aetherial ShaftNext DMG skill activates twice (Max: 2)
Duration: Indefinite
(Max: 2).
Gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
upon using an Aetherial ShaftNext DMG skill activates twice (Max: 2)
.
.

Naoise
 AusblendenGrant a Wind ally Into HidingWon't be targeted by a foe's one-ally attack if there is another ally available to target
Duration: 5 turns
, 30% ATK UpATK is boosted
Strength: 30%Multiplier: UniqueDuration: 5 turns
, 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Indefinite
, and 50% DEF DownDEF is lowered
Strength: 50%Duration: 5 turns
.
(Bonus Wind DMG effect ends upon taking damage.)
One Wind ally 7 turns Indefinite C Ends upon taking damage.

Nezha
 Tailwind KindleAll allies gain 70% Wind ATK UpWind ATK is boosted
Strength: 70%Duration: 3 turns
, 70% Fire ATK UpFire ATK is boosted
Strength: 70%Duration: 3 turns
, and 20% Fire CutFire DMG is cut 20%
Duration: 3 turnsFire Damage Cut.
.
(When Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed)
lvl is 5:

All allies also gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 10%Duration: 3 turns
.)
All allies 10 turns
Lvl 75:
9 turns
3 turns A Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed)
lvl is raised with  Memories of the WarRaise Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed)
Duration: Indefinite
lvl by 1 upon using a buff skill or taking Fire damage (Max: 5).
(When Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed)
Duration: Indefinite
lvl is 5:

50% Bonus Fire DMG effect.
 Flashfire Gale600% Wind and 800% Fire damage to a foe (Damage cap: Wind ~635,000; Fire ~840,000).
Gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Restore 20% of caster's HP (Healing cap: 3000).
activates at end of turn.)
and  Extended Mastery Support SkillRaise Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed)
Duration: Indefinite
lvl at battle start.
★☆☆★★☆★★★
Not FoundNot FoundNot Found
.
 Flamelance: Accendo400% Wind and 250% Fire damage to a foe (Damage cap: Wind ~1,685,000; Fire ~350,000).
End cooldown for  Tailwind KindleAll allies gain 70% Wind ATK UpWind ATK is boosted
Strength: 70%Duration: 3 turns
, 70% Fire ATK UpFire ATK is boosted
Strength: 70%Duration: 3 turns
, and 20% Fire CutFire DMG is cut 20%
Duration: 3 turnsFire Damage Cut.
.
(When Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed)
lvl is 5:

All allies also gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 10%Duration: 3 turns
.)
.
(Boost to Fire damage specs based on Divine MightAt lvl 5: Bonus Fire DMG effect / Flashfire Gale activates at end of turn (Can't be removed)
lvl.)
ends the skill's cooldown.

Niyon
 Nine-Realm's SecurityAll allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 4 turns
and 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 50%Duration: 4 turns
.
(Can't recast.)
All allies Ready in 10 turns10-turn cooldown at start of battle. Cannot be recast after one use. 4 turns E Requires level 100 (5★).

Rosetta (Grand)
 Elegant Rose BarrierDeploy a Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed)
.
(Consumes 30% of charge bar every turn.
When recast, charge bar is below 30%, or Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed)
's lvl is 5:
Releases Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed)
and grants buffs to all allies.)
All allies 5 turns
Lvl 55:
4 turns
5 turns A Grants 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 50%Duration: 5 turns
when Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed)
lvl 5 is released.
Rose BarrierRose Barrier is deployed (Max: 5 / Can't be removed)
lvl is raised upon taking damage or with  Extended Mastery Support SkillChance to boost Rose Barrier strength upon using Iron Maiden
★☆☆★★☆★★★
Not FoundNot FoundNot Found
.

Selfira
 Rondo AppassionatoAll allies gain 30% Wind ATK UpWind ATK is boosted
Strength: 30%Duration: 3 turns
.
(From 2nd cast onward:
All allies also gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 3 turns
.
From 3rd cast onward:
All allies also gain 20% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 20%Duration: Indefinite
.)
All allies 8 turns
Lvl 75:
7 turns
3 turns A From second cast onward.

Seofon (Event)
 Fonte di EnergiaGain 7% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 7% (Max: 77%)Duration: 1 turn
. (Bonus Wind DMG is based on how many sabre weapons are equipped [Max: 77%].)
Instantly perform a normal attack without using up a turn.
Self 7 turns 1 turn BVerification needed.

Sho
 King's MarchGain 10% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 10%Multiplier: SeraphicDuration: 3 turns
and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
(When below 25% HP: Affects all allies.)
Self
Below 25%:
All allies
7 turns
Lvl 75:
6 turns
3 turns BVerification needed. Stacks with Fixed Wind A and C side.
Below 25%:
A
Make Way for the Destiny Nocturnes1-turn cut to skill cooldowns when a foe uses a special attack.
(If the foe uses a  Stance Attack, also ends cooldown for King's March.)
ends the skill's cooldown.

Spinnah (SSR)
 Awakened SpinGain Awakened SpinAttacks twice each turn
Duration: 5 turns
.
(When SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed)
lvl is 5 or above:

Also gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
.)
Self 9 turns
Lvl 55:
8 turns
5 turns BVerification needed. SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed)
lvl is raised with  Blade MagicGain Dispel Cancel (1 time)Effects that remove buffs will be nullified (1 time)
Duration: Indefinite
, Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
, and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
Raise SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 2.
and  Ovation for the RotationsRaise SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 at end of turn when allies deal damage 30 or more times to the current target in 1 turn (Max: 10).
(Starts battle at lvl 10.
30% Bonus Wind DMG effect when SpinConsumed upon using Spinnah's skills (Max: 10 / Can't be removed)
lvl is at 0.)
.

Therese (Wind)
 Lamina IndicamGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and 80% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 80%Duration: 2 turns
.
(Consumes 25% of max HP.)
Self 6 turns
Lvl 75:
5 turns
2 turns BVerification needed. Consumes 25% of max HP.

Vania (Yukata)
 Crimson OrderFill 3 charge diamonds on a foe.
All Wind allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: (Healing cap: 1000)Duration: 5 turns
, 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 5 turns
, 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
, 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 5 turns
, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 5 turns
.
Wind allies 13 turns
Lvl 75:
12 turns
5 turns A

Vira (Wind)
 Nitro Force500% Wind damage to a foe (Damage cap: ~630,000).
Gain Guaranteed DAGuaranteed double attack regardless of Double Attack Lowered debuffs
Duration: 2 turns
and ~25% TA UpTriple attack rate is boosted
Strength: ~25%Duration: 2 turns
.
(When Plan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)
Level 55: Boost to debuff resistance
is in effect:
Also gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns
.)
Self 4 turns 2 turns A Plan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)
Level 55: Boost to debuff resistance
is granted by  Plan B1000% Wind damage to all foes (Damage cap: ~1,630,000).
Gain Plan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)
Duration: 5 turnsLevel 55: Boost to debuff resistance
.
(Will be knocked out when effect ends. Can't recast.)
At level 55:
Plan BStats and skill DMG specs are boosted / Additional wind damage to all foes after attacks / Will be knocked out when effect ends (Can't be removed)
Duration: 5 turnsLevel 55: Boost to debuff resistance
also boosts debuff resistance.
.
 Ancillary DestructionMassive Wind damage to a foe.
Activate Nitro Force.
auto-activates the skill.

Yuisis
 Shining Bloom's OathGain 50% Wind ATK UpWind ATK is boosted
Strength: 50%Duration: 5 turns
, 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 50%Duration: 5 turns
, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
, and 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 20%Duration: 5 turns
.
Raise ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode
Duration: IndefiniteCan't be removed
lvl by 2.
Self 12 turns 5 turns BVerification needed. Requires level 100 (5★).
Only granted in Heavensbane mode from  No SurrenderSwitch to Heavensbane mode. or  Blade of LoyaltyWhen first or third ally at battle start:
Gain Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
When second or fourth ally at battle start:
Yuisis's ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode
Duration: IndefiniteCan't be removed
lvl rises by 2.
Switch to Heavensbane mode.
.

Spinnah (Holiday)
 Rev UpGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
(Can't be used when Spin BladerDMG is supplemented and DEF is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10.)
Self 4 turns
Lvl 65:
3 turns
3 turns B Can't be used when Spin BladerDMG is supplemented and DEF is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10.
Spin BladerDMG is supplemented and DEF is lowered based on lvl (Max: 10 / Can't be removed)
lvl is raised with  Spin Blade MasterRaise Spin BladerDMG is supplemented and DEF is lowered based on lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon triple attacks.
(Hit to Spinnah's DEF and supplement damage based on lvl.)
.

Galactic Impact  
Big Fang TheoryMassive Wind damage to a foe.
Gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 20%Duration: Indefinite
. (Ends upon taking damage.)
Self - Indefinite C Ends upon taking damage.

Theater of Temperance  
YesohdUnworldly Wind damage to a foe (Damage cap: ~2,550,000).
MC can't attack next turn.
All allies gain 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite
.
After 4★:
Effect increased to 60% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 60%Duration: Indefinite
.
After 5★:
Effect increased to 70% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 70%Duration: Indefinite
.
All allies - Indefinite
(1 time)
D

Noire Main Aura - NoireMain Aura130% boost to Wind ATK.
Maddened Eyes effect to Wind MC at battle start.
(Every 3 turns: MC gains 100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: 1 turn
and 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 50%Duration: 1 turn
.)
Wind Main Character 3 turns 1 turn
(1 time)
D Requires 4★.
Sub Aura - NoireSub AuraMaddened Eyes effect to Wind MC at battle start.
(Every 3 turns: MC gains 100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: 1 turn
and 50% Bonus Wind DMG (1 time)Deals bonus wind DMG for normal attacks (1 time)
Strength: 50%Duration: 1 turn
.)

Amira
 Half-God Half-DemonActivate Half-God Half-Demon mode.
(Gain Dark element qualities and reduce Light damage taken by 25%. Normal attacks and charge attacks deal bonus Dark damage.)
(Uses 100% of charge bar)
Self 10 turns 8 turns
Lvl 90:
10 turns
BVerification needed.  Half-God Half-DemonActivate Half-God Half-Demon mode.
(Gain Dark element qualities and reduce Light damage taken by 25%. Normal attacks and charge attacks deal bonus Dark damage.)
(Uses 100% of charge bar)
does not grant any visible buffs.
The Bonus DMG effect is Dark element and is affected by Dark ATK boosts.

Arulumaya (Light)
 Flash of RevelationAll Light allies gain Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and 1 random buffPossible buffs:
20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
and 10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 3 turns

30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns

20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns

100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns

Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
(Number of buffs gained increases upon each cast [Max: 5 times].)
Light allies 8 turns 3 turns A Randomly grants 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
All buffs are granted from fifth cast onward.
 Selene Kanonas450%Massive Light damage to a foe.
End cooldown for  Flash of RevelationAll Light allies gain Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
and 1 random buffPossible buffs:
20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3 turns
and 10% TA UpTriple attack rate is boosted
Strength: 10%Duration: 3 turns

30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns

20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns

100% / 20% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 20% less damage.Duration: 3 turns

Mirror Image (1 time)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
(Number of buffs gained increases upon each cast [Max: 5 times].)
.
ends the skill's cooldown.

Bobobo-bo Bo-bobo
 Wiggin' WarpathAll allies gain a random buff.
(When Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed)
lvl is at 8:
Grant all buffs.
Reset Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed)
lvl.)
All allies 8 turns
Lvl 75:
7 turns
3 turns A Randomly grants 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
All buffs are granted at Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed)
lvl 8.
Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed)
is granted by  Wiggin' SpecialistRaise Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed)
Duration: Indefinite
lvl by 1 upon normal attacks and using skills or charge attack (Max: 8).
(Boost to ATKPerpetuity modifier and multiattack rate based on Wig Out lvl.)
and  Our Hair's in Your Hands!At end of turn in which an ally is almost knocked out:
Fully restore Bo-bobo's HP and remove all debuffs.
Raise Wig OutATK and multiattack rate are boosted based on lvl (Max: 8 / Can't be removed)
Duration: Indefinite
lvl to 8.
End cooldown for all skills.
(Consume Our Hair's in Your Hands!At end of turn in which an ally is almost knocked out: Fully restores HP / Removes all debuffs / Wig Out lvl rises to max / Ends cooldown for all skills (Can't be removed)
)
.

Charlotta (Light)  
Brilliant Moon450%Massive Light damage to a foe.
Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks
Strength: 150%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
(When Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed)
lvl is 5:
Also gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.)
Self - 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
B Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed)
lvl can be raised with  Sword of Lumiel10-hit, 100% Light damage to random foes (Damage cap: ~50,000 per hit).
Raise Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed)
Multiplier: UniqueDuration: Indefinite
lvl by 2.
and  Noble BattlestepBoost to ATK, damage cap, and multiattack rate based on Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed)
Multiplier: UniqueDuration: Indefinite
lvl.
(Holy KnightATK, DMG cap, and multiattack rate are boosted (Can't be removed)
Multiplier: UniqueDuration: Indefinite
lvl rises every turn by 1 and lowers by 2 upon taking damage / Max: 5)
.
Is of Skill stacking despite it being a charge attack.

Conan Edogawa
 Sleeping KogorōPut Kogorō to sleep and gain Sleeping KogorōConan is focusing on reasoning (Can't attack or use skills)
Duration: 3 turns
.
At level 55:
Effect enhanced.
All allies Ready in
3 turns
3-turn cooldown at start of battle.
/
11 turns11-turn cooldown upon use.
Lvl 55:
10 turns10-turn cooldown upon use.
2 turns A Grants 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
after 3 turns.

De La Fille
 PluviusGain a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 4000)Duration: Indefinite
worth 70% of caster's max HP (Max: 4000) and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Indefinite
. (Bonus Light DMG effect ends upon taking damage.)
At level 100:
Also gain Fulgence (1 time)Benedictive Light activates when a foe uses a special attack (Can't be removed)
Duration: Indefinite
.
Self 8 turns
Lvl 55:
7 turns
Lvl 100:
6 turns
Indefinite C Ends upon taking damage.

Dorothy and Claudia
 Maximum ServiceGrant the Main Character 50% ATK UpATK is boosted
Strength: 50%Multiplier: NormalDuration: 3 turns
, 60% DA UpDouble attack rate is boosted
Strength: 60%Duration: 3 turns
, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
.
At level 75:
Effect enhanced.
Main Character 5 turns 3 turns A When cast as Dorothy.
Starts battle as Dorothy and switches with  The Maid Variable350% Light damage to a foe (Damage cap: ~410,000).
Switch to Claudia.
Gain Servant's OathATK is boosted (Can't be removed)
Strength: 30%Multiplier: UniqueDuration: 4 turns
.
.

Drusilla (SSR)
 Elegance Is Everything!All Light allies gain Guaranteed TA (1 time)Guaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
When 1 VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2)
is consumed:

All Light allies also gain 30% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 30%Duration: 1 turn
.
(Counts as a buff skill when cast.)
Light allies 10 turns
Lvl 55:
8 turns
1 turn
(1 time)
D VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2)
is granted by  Lady Set GoRestore all allies' HP (Healing cap: 2000).
All allies gain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
Drusilla gains 1 VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2)
Duration: Indefinite
(Max: 2).
1-turn cut to Drusilla's skill cooldowns.
and  Elite Club Invitation2 VIP TicketA VIP ticket used by Drusilla's skills (Can't be removed / Max: 2)
Duration: Indefinite
to Drusilla at battle start (Max: 2).
.

Farrah and Juri
 Here to Assist!Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Raise Deft SwordATK is boosted based on lvl (Can't be removed)
Duration: Indefinite
lvl by 1.
(When Deft SwordATK is boosted based on lvl (Can't be removed)
lvl is 5:

Also gain 80% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 80%Duration: 1 turn
.)
Self Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
3 turns
1 turn A Deft SwordATK is boosted based on lvl (Can't be removed)
is also granted by  Justice Is HereUpon triple attacks: Raise Deft SwordATK is boosted based on lvl (Can't be removed)
Duration: Indefinite
lvl by 1 (Boost to ATKUnique modifier based on lvl / Max: 5).
Upon being targeted by a foe: Raise Deft ShieldDEF is boosted based on lvl (Can't be removed)
Duration: Indefinite
lvl by 1 (Boost to DEF based on lvl / Max: 5).
and  Extended Mastery Support SkillChance to raise Deft SwordATK is boosted based on lvl (Can't be removed)
Duration: Indefinite
lvl by 1 upon using charge attack
★☆☆★★☆★★★
Not FoundNot FoundNot Found
.

Feather (SSR)
 Lightning Knuckle III500% Light damage to a foe (Damage cap: ~630,000).
Gain 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 50%Duration: 1 turn
.
Self 5 turns
Lvl 55:
4 turns
1 turn
(1 time)
D

Ferry (SSR)
 HinrichtenAll allies gain 100% TA UpTriple attack rate is boosted
Strength: 100%Duration: 4 turns
and 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 4 turns
.
Inflict ShortedCharge bar is frozen
Duration: 4 turns
on all allies.
(Consumes 100% of all allies' charge bars.)
All allies 12 turns 4 turns A

Fif
 ReincarnationGrant an ally Magic TorrentRecovers once from a knockout while in effect /
ATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
Deals bonus light DMG for one-foe one-ally attacks
Charge bar is boosted on every turn
(Can't be removed)
Multiplier: PerpetuityDuration: 15 turns
.
One ally 10 turns 15 turns Special Magic TorrentRecovers once from a knockout while in effect /
ATK is boosted /
DEF is boosted /
Double attack rate is boosted /
Triple attack rate is boosted
Deals bonus light DMG for one-foe one-ally attacks
Charge bar is boosted on every turn
(Can't be removed)
grants 20% Bonus Light DMG effect.

Gawain (Light)
 OnslaughtGain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Double StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 40% of max HP.)
Self 5 turns
Lvl 75:
4 turns
1 turn B Consumes 40% of max HP.

Geisenborger
 Pray upon the StarGain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks (Can't be removed)
Strength: 30%Duration: 3 turns
and Double StrikeAttacks twice each turn (Can't be removed)
Duration: 3 turns
.
(Can only be used after  The Chariot UprightWhen Switching To Main Ally:
Geisenborger gains Star-Spangled PummelDeals quadruple attacks and counters upon taking DMG while Divinity is in effect (Can't be removed)
Strength: 200%Duration: Indefinite
.
(Can't be reactivated.)
At level 95:
Geisenborger also gains DivinityTriple attack rate is boosted / DMG taken is boosted
Duration: 3 turns
.
(Can't be reactivated.)
activates.)
Self 9 turns 3 turns ?Verification needed. Requires level 100 (5★).

Hallessena (Halloween)
 This Is Not a DrillGain Dodge-and-Counter (3 times)Dodge and counter one-ally attacks
Strength: 250%Duration: 2 turnsCounter attacks grant 5% charge bar per hit.
and 80% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 80%Duration: 2 turns
.
(Consumes 30% of charge bar.)
Self 7 turns
Lvl 75:
6 turns
2 turns B

Halluel and Malluel (Summer)
 PerpetuoAll allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
, 30% Light ATK UpLight ATK is boosted
Strength: 30%Duration: 3 turns
, and 20% Dark DMG LoweredDark DMG is lowered
Strength: 20%Duration: 3 turnsDark DEF Up. Not a Damage Cut.
Reduces Dark damage taken on a multiplier
separate from Damage Cuts.
.
(When Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
is in effect:
All allies also gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.)
All allies 7 turns
Lvl 75:
6 turns
3 turns A Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
is granted by  GeminisBreak the limiter.
(Gain Limiter BreakSkills and charge attack gain additional effects / ATK, triple attack rate, DMG cap, and dodge rate are boosted (Can't be removed / Ends upon taking DMG 3 times)
Multiplier: UniqueDuration: Indefinite
. [Effect ends upon taking damage 3 times.])
.

Heles (Summer)
 Reckoning DayGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
and 80% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 80%Duration: 1 turn
.
Self 8 turns 1 turn
(1 time)
D  Eidel Siege450%Massive Light damage to a foe.
Inflict CharmedAttacks are slightly limited
Strength: 30%Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
End cooldown for  Reckoning DayGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
and 80% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 80%Duration: 1 turn
.
.
ends the skill's cooldown.

Ilsa (Light)
 Midnight MoverAll allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
Lvl 75:
5 turns
.
Ilsa gains On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
Duration: Indefinite
.
(When On the MoveAll allies' dodge rate is boosted / Gains 2 War Funds at end of turn when an ally dodges (Can't be removed)
:
2 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
to caster at end of turn when an ally dodges.)
At level 75:
20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
Lvl 75:
5 turns
duration increased to 5 turns.
All allies Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
5 turns
4 turns
Lvl 75:
5 turns
A  Burst Removal450%Massive Light damage to a foe.
End cooldown for Ilsa's linked skills.
Gain 1 War FundsActivates Guns R Us at end of turn (Consumes 1 War Fund / Max: 3 / Can't be removed)
Duration: Indefinite
.
ends the skill's cooldown.

Juliet
 Cielo della GraziaAll allies gain 30% C.A. DMG Up (1 time)Charge attack DMG is boosted (1 time)
Strength: 30%Duration: Indefinite
, 15% C.A. DMG Cap Up (1 time)Charge attack DMG cap is boosted (1 time)
Strength: 15%Duration: Indefinite
, and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
(When 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
is consumed:

All allies also gain 20% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite
.)
All allies 10 turns Indefinite
(1 time)
D SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
is granted by  Guardian Spirit of Verona30% boost to ATKUnique modifier and 30% boost to DEF while SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
is in effect.
Gain 5 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
Duration: Indefinite
every 5 turns. (Starts battles with 5.)
(Consumes 1 SpiritConsumes 1 upon normal attacks (Restored every 5 turns / Can't be removed)
upon normal attacks.)
.

Levin Sisters
 Treble TroubleGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
.
All allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turnsStacking: A
.
(When a foe's ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl is 10:

Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
now affects all allies.)
All allies 9 turns 3 turns A

Lucio
 AwakeningsGain 90% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 90%Duration: 2 turns
, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
, 100% Dark CutDark DMG is cut 100%
Duration: 2 turnsDark Damage Cut.
, and 100% Debuff Res. UpDebuff resistance is boosted
Strength: 100%Duration: 2 turns
.
Self 7 turns 2 turns B

Mary (Holiday)
 Piece of CakeGrant an ally Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
, 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 4 turns
, Happy SprinklesATK is boosted / DEF is boosted
Strength: 50% / 50%Multiplier: NormalDuration: 4 turnsStacking: Special Buff
, and 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
.
One ally 5 turns
Lvl 75:
4 turns
1 turn B

 Merry SparkleAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
(When a foe's BountyItem drop rate is boosted
lvl is 6 or above:

All allies also gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.)
All allies 7 turns 1 turn A BountyItem drop rate is boosted
is inflicted by  Snowdrop400% Light damage to all foes (Damage cap: ~635,000).
Inflict 20% Light DEF DownDEF is lowered for light DMG
Strength: 20%Base Accuracy: 100%Duration: 180 seconds
.
Raise BountyItem drop rate is boosted
lvl by 3.
(100% Bonus Light damage based on foe's BountyItem drop rate is boosted
lvl [Max: 5 hits / Damage cap: ~100,000 per hit].)
as well as various other sources.

Nehan
 EnlightenmentAll other Light allies gain ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
Multiplier: PerpetuityDuration: 3 turns
.
Light allies except Nehan 12 turns
Lvl 55:
10 turns
3 turns Special ZenBoost to ATK / Bonus Light DMG effect / Supplemental DMG / Sharp hit to debuff resistance (Can't be removed)
grants 50% Bonus Light DMG effect.

Nicholas (Light)
 Gigante Repulsion Slash1000% Light damage to all foes (Damage cap: ~1,200,000).
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and 90% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 90%Duration: 2 turns
.
(Can't recast.)
Self - 2 turns ?Verification needed. Stacks with Fixed Light Special Requires Grand God Kaiser mode from  Gigante Order!All aboard Grand God Kaiser!
(Can only be used when Breaking the LimitMultiattack rate and dodge rate are boosted based on lvl / Attack specs and C.A. specs are boosted at lvl 5 (Can't be removed)
lvl is 5.
Ends cooldown for all skills.
Can't be recast.)
.
Breaking the LimitMultiattack rate and dodge rate are boosted based on lvl / Attack specs and C.A. specs are boosted at lvl 5 (Can't be removed)
is granted by  Breaking the LimitRaise Breaking the LimitMultiattack rate and dodge rate are boosted based on lvl / Attack specs and C.A. specs are boosted at lvl 5 (Can't be removed)
Duration: Indefinite
lvl upon activating Hyper Gigante Blade (Max: 5).
Boost to multiattack rate and dodge rate based on lvl.
(When lvl is 5: Boost to attack specs and C.A. specs.)
.

Percival (Light)
 Koenig WurdeAll Light allies gain Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
, 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 3 turns
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3 turns
, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
Light allies 7 turns 3 turns A  Edelflamme450%Massive Light damage to a foe.
End cooldown for Koenig Wurde.
ends the skill's cooldown.

Robomi
 Repulsor StormLight damage to a foe (Damage cap: ~400,000).
Inflict 10% DEF Down (Stackable / Max: 20%)DEF is lowered (Stackable)
Strength: 10% (Max: 20%)Duration: 180 seconds
.
Gain Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
Strength: 100% / 50%Duration: 1 turn
.
(Uses 1 AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
. Can't be used once AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
runs out.)
At level 55:
Maximum OutputTriple attack rate is boosted (1 time) / Deals bonus light DMG for one-foe one-ally attacks (1 time)
Strength: 100% / 80%Duration: 1 turn
's Bonus Light damage effect increased to 80%.
Self 1 turn 1 turn Special Consumes 1 AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
.
AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
is granted by  Power ConverterGain 2 Power CellsThe power source of Robomi. Consumed when skills are used.
Duration: Indefinite
every time other allies buff or heal Robomi.
(Start battle with 5 Power CellsThe power source of Robomi. Consumed when skills are used.
Duration: Indefinite
and 3 AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
Duration: Indefinite
.
Max: 5 Power CellsThe power source of Robomi. Consumed when skills are used.
. Can't recover AmmoPreloaded Robomi-specialized ammo. Consumed when skills are used.
.)
.

Sakura Kinomoto
 FlowerRandom buff to all allies.
All allies 4 turns 3 turns A Randomly grants 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
 CardcaptorGain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
upon using skills.
At level 90:
Random Clow Card activates at end of turn.
auto-activates the skill.

Sandalphon
 Entrusted ResolveAll Light allies gain Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
Duration: 4 turns
.
(While Lucent RefugeDMG taken is reduced / Effects that remove buffs will be nullified (Can't be removed)
is in effect:

All Light allies also gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.)
Light allies 13 turns
Lvl 55:
12 turns
4 turns Special Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
grant 20% Bonus Light DMG effect.
 Paradise Lost450%Massive Light damage to a foe. (While Lucent RefugeDMG taken is reduced / Effects that remove buffs will be nullified (Can't be removed)
is in effect:
Changes to 1250%Unworldly damage [Damage cap: ~2,900,000].)
All Light allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full.
Strength: (Healing cap: 1000) or 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Extend Supreme WingsDeals bonus light DMG for one-foe one-ally attacks / DEF is boosted / 1-turn cut to debuff durations at the end of each turn (Can't be removed)
' duration by 2 turns.
extends the duration.

Siegfried (Light)
 Durchbohren500% Light damage to a foe (Damage cap: ~730,000).
Remove 1 buff.
Gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
(When a foe's buff is removed:
Instantly perform a normal attack without using up a turn.)
Self 8 turns
Lvl 75:
7 turns
3 turns B  Groz Faenge450%Massive Light damage to a foe.
End cooldown for Durchbohren.
(When Lone Dragon's ToilBased on lvl: ATK, multiattack rate, and C.A. specs are boosted / Normal attack DMG is amplified (Can't be removed)
lvl is 7:
Activate Abschuetteln.)
ends the skill's cooldown.

Tweyen
 MerculightGain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
and ATK UpATK is boosted
Duration: 3 turns
.
At level 55:
Buff increased to 50% ATK UpATK is boosted
Strength: 50%Multiplier: PerpetuityDuration: 3 turns
.
At level 85:
Also gain 30% Skill DMG Cap UpMaximum amount of skill DMG that can be dealt per hit is boosted
Strength: 30%Duration: 3 turns
, 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
, and Flurry (3-hit)Normal attacks deal 3-hit DMG to random foes
Duration: 2 turns
.
Self 5 turns 2 turns B

Utsusemi
 Nightlong MelodyAll Light allies gain Nightlong MelodyATK is boosted / Double attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Multiplier: NormalDuration: 3-5 turnsStacking: Special Buff
, 30% Dodge Rate UpChance to dodge DMG and debuffs
Strength: 30%Duration: 3-5 turns
, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3-5 turns
.
(When a foe is in Break: Extend effect duration to 5 turns.)
Light allies 7 turns
Lvl 75:
6 turns
3-5 turns A

Volenna (SSR)
 Assault FormationAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
All allies 10 turns 2 turns A

Yorozuya
 By My Own RulesGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
and 80% DEF UpDEF is boosted
Strength: 80%Duration: 2 turns
.
(Gain additional buffs based on Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed)
's radiance.)
Self 6 turns
Lvl 55:
5 turns
3 turns A Gains 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
at Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed)
stage 2.
Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed)
is granted by  The Sword in My SoulBoost to attack specs based on Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed)
's radiance.
(Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed)
slowly shines brighter when cooperating with or fighting for the sake of allies [Max: 3 stages].)
and Nobody with Wavy Hair Can Be That BadWhen Switching to Main Ally: Gain Gin TamaAttack specs are boosted based on Gin Tama's radiance / Gin Tama slowly shines brighter when cooperating with or fighting for the sake of allies (Max: 3 stages / Can't be removed)
Duration: Indefinite
. (Can't be reactivated.)
.

You
 You'll Be Charcoal!Gain 100% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 100%Multiplier: AssassinDuration: 1 turn
and 50% Bonus Light DMG (1 time)Deals bonus light DMG for normal attacks (1 time)
Strength: 50%Duration: 1 turn
.
(Consume 2 Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed)
.)
Self 0 turns 1 turn
(1 time)
D Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed)
is granted by  Makings of KinshipStart battle with 100% boost to charge bar and 6 Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed)
Duration: Indefinite
(Max: 6).
(Boost to ATK and DMG cap based on number of Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed)
.
Take a lethal hit without being knocked out [Consumes 1 Tender TiesATK and DMG cap are boosted based on number of Tender Ties / Take a lethal hit without being knocked out (Consumes 1 Tie / Leaves 1 HP) (Max: 6 / Can't be removed)
.])
.

Zahlhamelina (Yukata)
 Ilios FotizoAll Light allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 5 turns
, and 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
.
Light allies 12 turns 5 turns A

Zeta (Summer)
 RhymesGain RhymesATK is boosted / Triple attack rate is boosted / Deals bonus light DMG for normal attacks / Hostility is boosted (Can't be removed)
Duration: Indefinite
.
(Can't recast.)
Self - Indefinite Special RhymesATK is boosted / Triple attack rate is boosted / Deals bonus light DMG for normal attacks / Hostility is boosted (Can't be removed)
grants 50% Bonus Light DMG effect.

Amira (Promo)
 Pivot Blow5-hit Light damage to random foes.
Gain Light ATK UpLight ATK is boosted
Duration: 3 turns
.
At level 90:
Also gain Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Duration: 3 turns
.
Self 7 turns 3 turns ?Verification needed. Requires level 90 (5★).

Ezecrain (Event)
 Way of the AmethystAll allies gain a random effect.
All allies 6 turns 1 turn A Randomly grants 100% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 100%Duration: 1 turn
. (Rare)

Cidala (Valentine)
 Tigered Up in a BowAll Dark allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 20%-10%Duration: 3 turns
, 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 3 turns
, and 10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 3 turns
.
(Upon consuming Magic Tiger IngredientTigered Up in a Bow and Served on a Silver Tiger gain additional effects / Both linked skills activate upon using one of them (Consumed upon linked skill use / Can't be removed)
:

Caster also gains 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 10%Duration: 1 turn
and Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.)
Self Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
10 turns
1 turn BVerification needed. Magic Tiger IngredientTigered Up in a Bow and Served on a Silver Tiger gain additional effects / Both linked skills activate upon using one of them (Consumed upon linked skill use / Can't be removed)
is granted by  Moe, Tiger, Kyun!Upon the chain burst Tide of ChaosDark-elemental chain burst of 4 or more chains.:
Cidala gains Magic Tiger IngredientTigered Up in a Bow and Served on a Silver Tiger gain additional effects / Both linked skills activate upon using one of them (Consumed upon linked skill use / Can't be removed)
Duration: Indefinite
.
(Consumed upon next linked skill use to activate both linked skills, additional effects activate, and Cidala gains Coupled ConfectionNormal attack DMG is supplemented / Normal attacks deal 2-hit DMG to random foes / Mission Chocolate activates after normal attacks (Can't be removed)
Duration: 3 turns
.)
.

Fiorito (Holiday)
 Tri-Wish Smash150% Dark damage to a foe (Damage cap: ~190,000).
Random buff effect to caster.
(Boost to damage specs and additional buffs based on how many melee weapons are equipped.)
Self 6 turns
Lvl 55:
5 turns
1 turn BVerification needed. Randomly gains 40% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 40%Duration: 1 turn
.
All buffs are granted when 5 melee weapons are equipped.
 Wreck the HallsEnd cooldown for caster's other skills.
Gain Wreck the HallsTri-Wish Smash activates at end of turn (Can't be removed)
Duration: 10 turns
.
(Requires BulkDark allies' ATK, DEF, and DMG cap are boosted based on Bulk lvl (Max: 5 / Can't be removed)
Multiplier: Normal
lvl 5. Can't be recast.)
ends the skill's cooldown and auto-activates the skill at end of turn.

Freezie
 FallschirmAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
All allies 12 turns
Lvl 75:
10 turns
2 turns A

 Hone InstinctsGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 30%Duration: 2 turns
.
Self 12 turns
Lvl 75:
10 turns
2 turns BVerification needed. Requires Dark Mutation mode from  Cursed MaliceSwitch into Dark Mutation mode.
(Ends all skills' cooldown. Can't recast.)
.

Himiko Toga
 Blood LoverGain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, and Double StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 20% of other allies' current HP.)
Self 4 turns 1 turn BVerification needed.  Bloodstained450%Massive Dark damage to a foe.
End cooldown for  Blood LoverGain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, and Double StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 20% of other allies' current HP.)
.
ends the skill's cooldown.

Ilsa (Yukata)
 War EternalAll Dark allies gain 100% / 20% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 20% more damage.Duration: 5 turns
, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 5 turns
, and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
.
Dark allies 13 turns
Lvl 55:
12 turns
5 turns A  DiuturnaStarts battle with Undying (1 time)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
and 1 DiuturnaSkills are boosted based on number of Diuturna (Max: 3 / Can't be removed)
Duration: Indefinite
(Max: 3).
(Each time an ally is knocked out:
Gain 1 DiuturnaSkills are boosted based on number of Diuturna (Max: 3 / Can't be removed)
Duration: Indefinite
. End cooldowns for Ilsa's skills.)
ends the skill's cooldown.

Jeanne d'Arc (Dark)  
Corrupted MaidenGain 50% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time)
Strength: 50%Duration: Indefinite
and Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
upon taking turn-based damage.
Self - Indefinite
(1 time)
D Turn-based damage is inflicted by  Anti-ReversalInflict 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 100%Duration: 180 secondsStacking: Single
on a foe.
Self-inflict ImpurityHP and charge bar lowered each turn
Strength: 10% of max HP and 10% of charge barDuration: 3 turnsUp to 1000 HP
.
At level 55:
Debuff increased to 30% DEF DownDEF is lowered
Strength: 30%Base Accuracy: 100%Duration: 180 secondsStacking: Single
.
as well as various other sources.

Lady Grey (Halloween)
 Hands of NecroniaGrant a Dark ally a ShieldNext ATK received will be ineffective for a fixed amount
Strength: 70% of caster's max HP (Max: 10,000)Duration: Indefinite
worth 70% of caster's max HP (Max: 10,000) and 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 30%Duration: Indefinite
.
(Bonus Dark DMG effect ends upon taking damage.)
One Dark ally 5 turns Indefinite C Ends upon taking damage.

Lelouch Lamperouge
 Black ChessmasterAll allies gain 50% DEF UpDEF is boosted
Strength: 50%Duration: 3 turns
.
Inflict Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
on a foe whose charge diamonds are filled. (Impending Miracle activates when the foe uses a special attack.)
At level 100:
All allies also gain 50% DMG CutTaking 50% less DMG
Duration: 1 turn Damage Cut reducing damage taken for all elements.
Warning! Does not work for Plain Damage!
.
Impending MiracleActivates when a foe uses a special attack (Various effects to all foes and allies upon activation) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
upgraded to Impending Miracle+Activates when a foe uses a special attack (Petrify effect / Plain DMG to all foes / Bonus Dark DMG effect to all allies / 1-turn cut to skill cooldowns) (Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: IndefiniteLocal status effect
.
All allies 9 turns 3 turns A Grants 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
when a foe uses a special attack.

Lowain (SSR)
 Let the Macho FlowRizzRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns
up a random other Dark ally.
(Restore 10% of another random Dark ally's HP [Healing cap: 1500] and grant them Rizzed UpRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns
.
RizzRizzed Up (Balanced)ATK is boosted / DEF is boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Defense)DEF is boosted / DMG taken is lowered / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Heal)DEF is boosted / HP recovery amounts of skills and effects that heal are boosted / HP recovery caps of skills and effects that heal are boosted / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns

Rizzed Up (Special)ATK is boosted / DMG dealt is supplemented / Charge bar is boosted every turn (Can't be removed)
Duration: 5 turns
varies depending on ally's style.
Won't rizz an already rizzed ally.)
One Dark ally except Lowain 5 turns
Lvl 55:
4 turns
5 turns ?Verification needed. Rizzed Up (Attack)ATK is boosted / Deals bonus dark DMG for one-foe one-ally attacks / Charge bar is boosted every turn (Can't be removed)
grants 30% Bonus Dark DMG effect.

Nier
 World of Death and LoveTransform the field into a world of death and love.
(World of Death and LoveAll foes' and allies' ATK is boosted / Allies deal bonus DMG for one-foe attacks.
Strength: 20% ATK Up / 30% Bonus Dark DMGMultiplier: UniqueDuration: 3 turnsField effect
Local status effect
to the field.)
All allies 7 turns
Lvl 55:
6 turns
3 turns
Lvl 90:
6 turns
Special World of Death and LoveAll foes' and allies' ATK is boosted / Allies deal bonus DMG for one-foe attacks.
Field effect
Local status effect
is a local field effect.
Grants 30% Bonus Dark DMG effect while it is active.

Olivia (Grand)
 NevermoreGain Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
, Veil (1 time)Debuffs will be nullified (1 time)
Duration: Indefinite"Veil" is an unofficial name used by the wiki for this status effect. Its actual in-game name is "Immune."
, and Fallen WingsTriple attack rate, critical hit rate, debuff success rate, and DMG cap are boosted / Bonus Dark DMG effect (Can't be removed / Ends upon taking DMG 3 times)
Duration: Indefinite
.
(Fallen Wings effect ends upon taking damage 3 times.)
Self 8 turns Indefinite Special Fallen WingsTriple attack rate, critical hit rate, debuff success rate, and DMG cap are boosted / Bonus Dark DMG effect (Can't be removed / Ends upon taking DMG 3 times)
grants 30% Bonus Dark DMG effect.
Ends upon taking damage 3 times.

Orchid (Grand)
 Oblivion3 hit, 300% Dark damage to random foes (Damage cap: ~400,000 per hit~1,200,000 total).
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
At level 90:
Number of hits increased to 6.
Damage cap decreased to ~220,000 per hit~1,320,000 total.
All allies also gain Violet CalculationDouble attack rate is boosted / Triple attack rate is boosted (Can't be removed)
Strength: 20% DA Up, 20% TA UpDuration: 3 turnsStacking: Special Buff
and 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 10%Duration: 3 turns
.
All allies 6 turns 3 turns A Requires level 90 (5★).
 Verdict Bringer500%Massive Dark damage to a foe.
Fully recover Puppet StringsStats are sharply boosted (Cancels upon exceeding DMG stack / Can't be removed)
Duration: Indefinite
' shield endurance.
End cooldown for Oblivion.
ends the skill's cooldown.

Predator (SSR)
 Creeping ShadowGain JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 1 turn
, and Double StrikeAttacks twice each turn
Duration: 1 turn
.
(Consumes 40% of max HP.)
Self 5 turns
Lvl 75:
4 turns
1 turn BVerification needed. Consumes 40% of max HP.

Seox
 Gate of SinGain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Multiplier: SeraphicDuration: 3 turns
.
At level 95:
Buff increased to 30% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 30%Multiplier: SeraphicDuration: 3 turns
.
Also gain 60% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 60%Duration: 3 turns
.
Self 6 turns 3 turns B Requires level 95 (5★).

Tikoh (Halloween)
 Strana DolceSacrifice 40% of Dark allies' current HP to gain Stimolante (3 uses)Consumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
Duration: Indefinite
, 30% ATK UpATK is boosted (Can't be removed)
Strength: 30%Multiplier: PerpetuityDuration: 1 turn
, and 50% TA UpTriple attack rate is boosted (Can't be removed)
Strength: 50%Duration: 1 turn
.
(At end of turn if more than 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
use remains:

Consume 1 use and 20% of current HP to gain buffs.
If only 1 StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
use remains:

Consume 1 use and restore HP instead [Healing cap: 20,000].)
Dark allies 12 turns 1 turn Special StimolanteConsumes 1 Stimolante use and 20% of current HP to gain buffs at end of turn (Can't be removed)
grants 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Can't be removed)
Strength: 50%Duration: 1 turn
when 2 uses remain.

Tyra
 Tail Stomp8-hit, 150% Dark damage to random foes (Damage cap: ~90,000 per hit).
Gain 2 random buffs.
Self 8 turns
Lvl 75:
7 turns
3 turns BVerification needed. Randomly gains 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 3 turns
.
All buffs are granted when Tyra has Rage of TyrannoTriple attack rate is boosted / Normal attacks deal 2-hit DMG to random foes / Damage skills activate twice / Buffs can't be removed (Can't be removed / Ends upon taking DMG 3 times)
.

Vikala
 Eccentric ParadeDazzling Dreams:
Razzle, dazzle, dream! Welcome to Utopia!
(UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Duration: 5 turnsField effect
Local status effect
to the field.)
At level 95:
UtopiaFoes' ATK is boosted / All allies' hype is boosted before attacking
Duration: 5 turnsField effect
Local status effect
upgraded to Utopia+All allies' hype is boosted before attacking
Duration: 5 turnsField effect
Local status effect
. (Foes' ATK is no longer boosted.)
(When Utopia is active: Skill changes to Eccentric Parade.)
Eccentric Parade:
All Dark allies gain 20% Bonus Dark DMG (1 time)Deals bonus dark DMG for normal attacks (1 time)
Strength: 20%Duration: Indefinite
and DMG Mitigation (2020)DMG taken is lowered by a fixed amount
Strength: 2020Duration: 1 turn
.
Restore 10% of all Dark allies' HP (Healing cap: 2020).
Dark allies 7 turns Indefinite
(1 time)
D Requires level 95 (5★).
 Pandemousium550%Massive Dark damage to a foe.
Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
Activate second-slot skill.
auto-activates the skill.

Vira (SSR)
 Luminiera MergeGain Light-element qualities.
(Consumes 50% of charge bar.)
Self 13 turns 10 turns A Requires level 90 (5★).
The Bonus DMG effect is Light element and is affected by Light ATK boosts.
 Luminiera MergeGain Light-element qualities.
(Consumes 50% of charge bar.)
does not grant any visible buffs.
The effect will last for the full duration even if other A-side buffs are cast.

Wulf and Renie
 Renie's TearsRenie's rallying cry grants Renie's TearsATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed)
Strength: 80% ATK Up / 80% DEF Up / 20% Bonus Dark DMG effect / 50% / 50% Critical Up50% chance of dealing 50% more damage. / 100% / 30% Armored100% chance of taking 30% less damage effectMultiplier: NormalDuration: 4 turns
to Wulf.
Remove all Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed)
s.
Restore 20% of caster's HP (Healing cap: 2000).
(Requires 5 Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed)
s. Consumes all of charge bar)
Self 7 turns
Lvl 75:
6 turns
4 turns Special Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed)
is granted by  Einsam30% boost to ATKUnique modifier. Gain 1 Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed)
Duration: Indefinite
upon each attack (Max: 5).
+15 boost to hostility for each stack.
At 5 Lone Wolf ScarMore likely to be attacked / Can't attack and will take hit to DEF when Lone Wolf Scars reaches 5 (Can't be removed)
s:
70% hit to DEF and can't attack.
.

Yuji Itadori and Megumi Fushiguro
 Raging ResolveGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
, and 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
Self Ready in
3 turns
3-turn cooldown at start of battle.
/
12 turns12-turn cooldown upon use.
1 turn A

Zoro and Sanji
 Diable JambeGain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 3 turns
, 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
, and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3 turns
.
Self-inflict OverheatedHP is lowered on every turn
Strength: 5% of max HPDuration: 3 turns
.
Self 7 turns
Lvl 55:
6 turns
3 turns A

Feather (Halloween)
 Soulful FistGain TA UpTriple attack rate is boosted
Duration: 3 turns
and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
(Requires Spirit FistATK is boosted (Max: 10 lvls / Can't be removed)
Duration: Indefinite
lvl 3 or higher)
Self 8 turns
Lvl 45:
7 turns
3 turns A Spirit FistATK is boosted (Max: 10 lvls / Can't be removed)
lvl is raised with  Animus StrikeBig Dark damage to a foe.
Raise Spirit FistATK is boosted (Max: 10 lvls / Can't be removed)
Duration: Indefinite
lvl by 2.
and  Fist of FurySpirit FistATK is boosted (Max: 10 lvls / Can't be removed)
Duration: Indefinite
lvl rises by 1 upon taking damage (Max: 10).
(5% boost to ATK per Spirit FistATK is boosted (Max: 10 lvls / Can't be removed)
lvl [Max: 50%].)
.

Vania (SR)
 Leuven BatGain 1 Vampyr DropAttack specs are boosted based on number of Vampyr Drops (Can't be removed)
Duration: Indefinite
and 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
Self 4 turns
Lvl 45:
3 turns
3 turns A

Wulf and Renie (Halloween)
 Nacht FangGain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
(When Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed)
lvl is 5:
Also gain Nacht FangATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed)
Multiplier: NormalDuration: 4 turns
.)
Self 6 turns
Lvl 65:
5 turns
4 turns Special Nacht FangATK is boosted / DEF is boosted / Deals bonus dark DMG / Attacks made with elemental superiority have a chance to deal boosted DMG / Chance of lowering DMG taken (Can't be removed)
grants 20% Bonus Dark DMG effect.
Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed)
is granted by  Hallowed Night BlastBig Dark damage to a foe.
Raise Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
,  Schutz aus EisenGain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 1 turn
and Tank-and-Counter (2 times)Counters upon taking DMG
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
.
Raise Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1.
and  Show Me the CandyWhen Switching to Main Ally: Raise Lone Wolf TrickLvl rises upon using Schutz aus Eisen or charge attack (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 5. (Can't be reactivated.)
.

Predator Claw  
Shadow ClawsMassive Dark damage to a foe.
Gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks (Ends upon taking DMG)
Strength: 20%Duration: Indefinite
.
(Bonus Dark DMG effect ends upon taking damage.)
After 4★:
Also gain Mirror Image (2 times)Next one-to-one attack received will be ineffective
(Effect removed on next all-foe all-ally attack)
Duration: Indefinite
.
Self - Indefinite C Ends upon taking damage.

Zosimos
CheirokmetaWhen main weapon (MC only):
Gain 1 CheirokmetaFor every 3 skills used: Oblivion Crest to dark allies / Random buff (Can't be removed)
Duration: Indefinite
upon using a skill. (For every 3 skills used: All Dark allies gain Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
and a random buff. [Additional buffs based on number of Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
upon activation.])
Dark allies - 3 turns A Must be used as a main weapon.
Randomly grants 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
All buffs are granted at 5 Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
.

Self Element

Icon Name Skill Targets Cooldown Duration Notes
Apsaras  
Dance of ZealGain DevotionThe ally with the highest remaining HP takes one-ally attacks in your place
Duration: 3 turns
.
All other allies gain 50% ATK UpATK is boosted
Strength: 50%Duration: 3 turns
and 20% DEF DownDEF is lowered
Strength: 20%Duration: 3 turns
.
All allies except Apsaras 8 turns 3 turns Grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
when cast while using Helmwige with an Emblem of Devilry as a main weapon.
Bandit Tycoon  
Spring's GateInflict OnslaughtTakes effects that activate against foes in break
Base Accuracy: 100%Duration: 3 turnsLocal status effect
on all foes.
All allies gain Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15% + 5% per BountyItem drop rate is boosted
level (Max: 60%)Duration: 1 turn
based on Bounty Level (Max: 60%).
All allies 5 turns 1 turn The strength of Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Duration: 1 turn
is dependent on the foe with the highest BountyItem drop rate is boosted
.
A foe with Bounty lvl 10Item drop rate is boosted
will still only apply 60% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 60%Duration: 1 turn
.
Berserker  
UlfhedinnGain UlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns
.
(Consumes 100% of charge bar.)
Self 5 turns 4 turns
 
Ferocious RoarAxe- and sabre-specialty allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 4 turns
, 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 4 turns
and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
.
Axe- and Sabre-specialty allies 6 turns 4 turns
Cavalier  
Horseman's DutyAll allies gain 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3 turns
.
Spear: Gain 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 3 turns
and Hostility UpMore likely to be attacked
Strength: SharpDuration: 1 turn
.
Gun: Gain Unchallenged (1 time)Next DMG received will be ineffective
Duration: Indefinite
and Hostility DownLess likely to be attacked
Strength: SharpDuration: 1 turn
.
At level 30:
Spear: Effect increased to Full Hostility100% chance to be targeted by one-ally attacks (Can't be removed)
Duration: 1 turn Full hostility has the same properties as Substitute, but has lower targeting priority than Substitute
. Also gain Debuff Res. UpDebuff resistance is boosted
Duration: 1 turn
.
Gun: Effect increased to Hostility DownLess likely to be attacked
Strength: ~99%Duration: 1 turn
and Unchallenged (2 times)Next DMG received will be ineffective
Duration: Indefinite
.
All allies 7 turns 3 turns
Chrysaor  
DiptychGain Double StrikeAttacks twice each turn
Duration: 2 turns
and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
(Consumes 20% of charge bar.)
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Self Ready in
2 turns2-turn cooldown at start of battle.
/
8 turns8-turn cooldown upon use.
2 turns Can be used from battle start when using Wasserspeier with an Emblem of Divinity as a main weapon.
Elysian  
OratorioHarp-specialty allies gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 4 turns
, 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 4 turns
, and 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
.
Harp-specialty allies 6 turns 4 turns
 
Diatonic HarmonyGain Diatonic HarmonyCan't normal attack / At end of turn: 20% boost to charge bar / 2 random buffs to all other allies / All buffs every 7 turns (Can't be removed)
Duration: Indefinite
. (Recast to end.)
All allies except Elysian 1 turn
Recast:
0 turns
1 turn Randomly grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
All buffs are granted every 7 turns.
Glorybringer  
Al DobleGain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
, 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
, and Blade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
.
Blade of GlorySuccess rate of sword energy effects on one-foe attack is boosted
Duration: 3 turns
: Increase the debuff success rate of sword energy by 40%.
Self 8 turns 3 turns
Kengo  
Secret Style: Blink Slash800% Elemental DMG to a foe (Damage cap: 730,000).
Gain Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended)
Duration: 3 turns
.
Self 12 turns 3 turns Carom BladeBonus Elemental DMG effect / Upon normal attacks: Elemental DMG to a foe / Delay effect (Can't be removed / Can't be extended)
grants 50% Bonus Elemental DMG effect.
Luchador  
Vez de RudoTake on the role of the rudo.
(Gain RudoUses charge attack when charge bar is full even if set to Hold / Counters upon taking DMG / 3-hit elemental DMG to a foe and hit to ATK and DEF (Stackable) after normal attacks /
Elemental DMG to a foe / Bonus Elemental DMG effect to caster upon using charge attack /
When a foe uses a special attack: 2-hit elemental DMG to the foe / Toxicosis lvl rises by 1 / Blind effect (Can't be removed)
Duration: Indefinite
.
Self-inflict Skill SealedCan't use skills (Can't be removed)
Duration: Indefinite
.
[Activates at battle start. Can't be recast.])
Self - 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
Grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
upon MC using charge attack.
Lumberjack  
Woodcutter's SongGain Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
.
At level 30:
Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
Duration: 3 turns
duration increased to 4 turns.
All allies 6 turns 3 turns Randomly grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
upon MC using charge attack, while Woodcutter's SongFor every 3 skills used: Forest friends come to the rescue
Upon using charge attack: Forest friends come to the rescue
Upon taking DMG: Forest friends come to the rescue
When foe uses a special attack: Forest friends come to the rescue
(Can't be removed)
is active. (Rare)
 
Verdant MelodyAll allies gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
From 2nd cast onward: All allies also gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
From 3rd cast onward: All allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.
All allies 8 turns 3 turns From second cast onward.
Manadiver  
Secret TriadFill 3 charge diamonds on all foes.
All allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
, and 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
(Crest gained based on caster's element.)
All allies 6 turns 3 turns
Masquerade  
Shall We DanceBallroomAll foes' and allies' multiattack rate is boosted / Allies deal bonus elemental DMG for normal attacks
Duration: 6 turnsField effect
Local status effect
to the field.
All allies 15 turns 6 turns BallroomAll foes' and allies' multiattack rate is boosted / Allies deal bonus elemental DMG for normal attacks
Field effect
Local status effect
is a local field effect.
Grants 10% Bonus Elemental DMG effect while it is active.
Monk  
Rock Crusher400% elemental damage to a foe (Damage cap: ~700,000).
Gain 25% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 25%Duration: 4 turns
, 100% / 30% ArmoredChance of lowering DMG taken
Strength: 100% chance of taking 30% less damage.Duration: 4 turns
, and 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 70% chance of dealing 30% more damage.Duration: 4 turns
.
Self 7 turns 4 turns
Nekomancer  
MatatabbyGain MatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed)
Duration: Indefinite
.
(Can't be recast.)
Self - 1 turn MatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed)
Duration: Indefinite
grants 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
when charge bar is 50% or higher at end of turn.
 
Scratching PostAll allies gain 100% TA Up (1 time)Triple attack rate is boosted (1 time)
Strength: 100%Duration: Indefinite
and Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 80%Duration: Indefinite
. Consumes 15 MPMagic power is amplified
.
(Can't be recast.)
All allies - Indefinite
(1 time)
MPMagic power is amplified
is granted by  MoonshadowConvert your charge bar to MPMagic power is amplified
.
,  MatatabbyGain MatatabbyWhen charge bar is 50% or higher at end of turn: Consumes 30% of charge bar / Bonus Elemental DMG effect / Restores 5 MP and all allies' HP (Can't be removed)
Duration: Indefinite
.
(Can't be recast.)
,  Meow PointsConsume all MPMagic power is amplified
to boost charge attack specs upon using charge attack.
(Max: 150% boost to C.A. damage and 30% boost to C.A. damage cap.
Recover 1 MPMagic power is amplified
every turn [Max: 15].)
, and  Cat's EyeAdd 15 MPMagic power is amplified
at battle start.
.
Runeslayer  
Dragon BreakConsume all Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
to grant all allies 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
) Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 10% x (Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
)
(Max: 80%)Duration: 1 turn
. (Max: 80%.) (Cannot be used without Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
.)
All allies 8 turns 1 turn
Soldier  
Seasoned SurvivalistBonus effect for one-foe attacks based on bullet type loaded into main weapon's current barrel.
10% boost to one-foe attack DMG cap.
Self - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Chaser Shell has an ~80% chance to grant 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Spartan  
Molon LabeAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, JammedATK is greatly boosted based on how low HP is
Strength: 30%-90%Duration: 8 turns
, Lethal Attack Dodged (1 time)Can withstand lethal DMG (Leaves 1 HP)
Duration: Indefinite
, and Shield (3000)Next ATK received will be ineffective for a fixed amount
Strength: 3000Duration: Indefinite
.
(Consumes 40% of each ally's current HP.)
All allies 10 turns 3 turns
Tormentor  
ExecuteUse secret gear.
(Consumes secret gear.
Raise ExecutionAttack specs are boosted based on Execution lvl (Max: 10 / Can't be removed)
Duration: Indefinite
lvl by 1 upon using secret gear.)
At level 30:
Gain slight chance to not consume a secret gear when it's used.
Self 1 turn 5 turns Assassin's Blade (Max: 10) grants 50% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 50%Duration: 5 turns
.
Viking  
Norden HarrAll allies gain 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
If main or auxiliary weapon is a sabre: Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
.
If main or auxiliary weapon is an axe: Also gain Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 30%Duration: 3 turns
.
Self 6 turns 3 turns
(1 time)
Only granted when using an Axe as a main or auxiliary weapon.
Warlock  
ChaserAll allies gain 20% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
All allies 7 turns 3 turnsIncreased to 5 turns while using Demonic Longstaff with an Emblem of Devilry as a main weapon.
Yamato  
Sanctifying KaguraAll allies gain 100% DA UpDouble attack rate is boosted
Strength: 100%Duration: 3 turns
and 50% TA UpTriple attack rate is boosted
Strength: 50%Duration: 3 turns
.
(When YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
lvl is 5 or higher:

All allies also gain 20% Element ATK UpElement ATK is boosted
Strength: 20%Duration: 3 turnsElement ATK Up buff based on weapon element
.
When YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
lvl is 8:

All allies also gain 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3 turns
.)
All allies 6 turns 3 turns YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
lvl is raised with  Take the Head800% Elemental damage to a foe (Damage cap: ~730,000).
Reduce an Omen's cancel requirements by 20% of the maximum value.
Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 1.
(Can only be used while a cancelable Omen is active.)
At level 30:
Omen cancel reduction increases to 30% of the maximum value.
,  Watch and Wound800% Elemental damage to a foe (Damage cap: ~730,000).
Gain Watch and WoundHostility is boosted / Dodges all attacks from foes (Second Strike activates upon dodging / Can't be removed)
Duration: 1 turn
. (Activates Second Strike upon dodging.)
, and  YashiorizakeUpon activating a Fated Chain or cancelling a foe's Omen:
Raise YashioriATK is boosted based on lvl (Max: 8 / Can't be removed)
Multiplier: PerpetuityDuration: Indefinite
lvl by 2 (Max: 8).
(10% boost to ATKMultiplier: Perpetuity based on lvl [Max: 80%].)
.

Ullikummi
Vouge Hymn IIWhen main weapon (MC only): Cooldown cut to all skills with over 5-turn cooldown.
All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and a random buff when using first ability.
All allies - 3 turns Requires level 150 (4★).

Superior Element

These will always inflict their echo damage in the target's elemental weakness if possible, or the same element as the base attack otherwise.

Icon Name Rarity Element Skill Targets Cooldown Duration Side Notes
Bandit Tycoon  
Crack Shot IIIGain 20% ATK UpATK is boosted
Strength: 20%Multiplier: NormalDuration: 1 turn
, 350% Salted Wound (1 time)ATK is boosted when foe is in break mode
Strength: 350%Multiplier: AssassinDuration: 1 turn 2/3 effectiveness when used with Charge Attack
, and 100% / 50% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 50% more damage.Duration: 1 turn
.
At level 30:
Also gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.
Self 5 turns 1 turn A Requires Master Level 30.
Runeslayer  
Multiplying MagicGain Multiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack
Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns
1 or more Fire Circles: ATK is boosted
1 or more Water Circles: DEF is boosted
1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted
1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks
1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted
1 or more Dark Circles: DMG dealt is supplemented
(Can't be removed)
Duration: Indefinite
. (Can't be recast.)
Self - Indefinite Special Multiplying Magic1 or more Magic Circles of each element: Deals triple attacks / 3-hit DMG to a random target upon each normal attack
Adds 1 Magic Circle of a random element at end of turn / Adds 1 Magic Circle of each element every 7 turns
1 or more Fire Circles: ATK is boosted
1 or more Water Circles: DEF is boosted
1 or more Earth Circles: C.A. DMG and C.A. DMG cap are boosted
1 or more Wind Circles: Deals bonus superior elemental DMG upon normal attacks
1 or more Light Circles: Maximum amount of DMG that can be dealt per hit is boosted
1 or more Dark Circles: DMG dealt is supplemented
(Can't be removed)
grants 20% Bonus Superior Elemental DMG effect.
Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)
is also granted by  RuneweavingCall forth the power of the tetra-elements to cast a spell.
At level 30:
Also gain Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
,  Elemental ChargeAdd 1 Magic CircleFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
of main weapon's element upon charge attack. (Max level: 2.), and  Spell GeyserAdd 2 Magic CirclesFire CircleA magic circle possessing the power of fire (Max: 2 / Can't be removed)

Water CircleA magic circle possessing the power of water (Max: 2 / Can't be removed)

Earth CircleA magic circle possessing the power of earth (Max: 2 / Can't be removed)

Wind CircleA magic circle possessing the power of wind (Max: 2 / Can't be removed)

Light CircleA magic circle possessing the power of light (Max: 2 / Can't be removed)

Dark CircleA magic circle possessing the power of dark (Max: 2 / Can't be removed)
of random elements at battle start.
.

Street King  
AperitifGain BanquetIn 2 turn(s): Onslaught effect to a foe / Sharp boost to MC's ATK (During break mode only / 1 hit) / End cooldown for damage skills (Can't be removed)
Duration: 2 turns
and 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
.
Raise a foe's BountyItem drop rate is boosted
lvl by 3.
(Can only be used when an auxiliary weaponA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section is equipped.)
Self 5 turns 3 turns A
Warlock  
Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental CrestHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite

Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
(Crest gained based on caster's element).
Self 5 turns 3 turns A Grants 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
when cast while using Demonic Longstaff as a main weapon.
 
Crest DischargeAll allies gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
, 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
, and 20% DMG AmplifiedDMG for one-foe attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
(Can only be used when caster has 5 Crests of their element.)
All allies 7 turns 3 turns A

Excalibur  
King's SwordMassive Dark damage to a foe.
Gain 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
After 4★:
Effect increased to 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore 100% of MC's HP (Healing cap: 5000).
Self - 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
A

Anila
 All of Creation6-hit, 125% all-elemental damage to random foes (Damage cap: ~65,000 per hit).
Gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
At level 55:
Damage increased to 150% per hit.
At level 100:
Now hits all foes.
Damage increased to 200% per hit.
Damage cap increased to ~105,000 per hit.
Buff increased to 40% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 40%Duration: 3 turns
.
Also inflict all-elemental ATK Down and DEF Down10% Fire ATK DownFire ATK is lowered
Strength: 10%Base Accuracy: 85%Duration: 180 seconds

20% Fire DEF DownDEF is lowered for fire DMG
Strength: 20%Base Accuracy: 100%Duration: 180 seconds

10% Water ATK DownWater ATK is lowered
Strength: 10%Base Accuracy: 85%Duration: 180 seconds

10% Water DEF DownDEF is lowered for water DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds

10% Earth ATK DownEarth ATK is lowered
Strength: 10%Base Accuracy: 85%Duration: 180 seconds

10% Earth DEF DownDEF is lowered for earth DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds

20% Wind ATK DownWind ATK is lowered
Strength: 20%Base Accuracy: 100%Duration: 180 seconds

10% Wind DEF DownDEF is lowered for wind DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds

10% Light ATK DownLight ATK is lowered
Strength: 10%Base Accuracy: 85%Duration: 180 seconds

10% Light DEF DownDEF is lowered for light DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds

10% Dark ATK DownDark ATK is lowered
Strength: 10%Base Accuracy: 85%Duration: 180 seconds

10% Dark DEF DownDEF is lowered for dark DMG
Strength: 10%Base Accuracy: 85%Duration: 180 seconds
on all foes.
Self 7 turns
Lvl 55:
6 turns
3 turns A

Anila (Yukata)  
The Big Summer Stage!Normal attacks deal 2-hit damage to random foes.
At end of turn when allies deal damage 20 or more times to the current target in 1 turn:
All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 10%Duration: 1 turn
.
Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed)
Duration: Indefinite
lvl by 1 (Max: 5).
All allies - 1 turn A

Korwa (Water)
 Cloche NuptialeGrant a Water ally C'est BelleWater ATK is boosted (Can't be removed)
Strength: 50%Duration: IndefiniteStacking: Special Buff
, Piercing SightElemental DMG dealt will be treated as superior to the target's element
Duration: 3 turns
, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 15%Duration: 3 turns
, and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
(Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
.)
One Water ally 2 turns
Lvl 55:
1 turn
3 turns A FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
is granted by  Fille SophistiqueeRestore Water allies' HP (Healing cap: 2500).
All Water allies gain DrainNormal attack and C.A. DMG dealt is partially absorbed to HP
Strength: 1000Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and StrengthATK is greatly boosted based on how high HP is
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Korwa gains 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite
.
and  Spinner's ThreadGain 1 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite
every turn (Max: 10).
(Starts battle with 6 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite
.)
.

Narmaya (Summer)
 Butterfly EffectGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 40%-80%Duration: 3-5 turns
.
Self-inflict 20% DEF DownDEF is lowered (Can't be removed)
Strength: 20%Duration: 3 turns
.
(Boost to buff specs based on number of casts [Max: 3 times].)
Self 4 turns
Lvl 55:
3 turns
3-5 turns B

Morphe and Phoebe (Event)
 Light SleeperAll allies with SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
gain 25% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 25%Duration: 3 turns
.
Remove SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
from all allies.
Allies with SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
6 turns
Lvl 65:
5 turns
3 turns A When cast as Morphe.

Monika (Valentine)
 Magical SwordGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 2 turns
and 50% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 2 turns
.
(When Monika has 12 or more buffs: Also gain 20% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted
Strength: 20%Duration: 2 turns
.)
Self Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
6 turns
2 turns A  Lovely Sky Hurricane450%Massive Earth damage to a foe.
End cooldown for Monika's skills.
Activate Violetshock Flicker.
ends the skill's cooldown.

Narmaya (Holiday)
 Apex of NothingnessGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 80%Duration: 2 turns
100% Charge Bar:
6 turns
and Dodge/Tank-and-Counter (2 times)Counters upon dodging one-ally attacks or taking DMG
Strength: 200%Duration: 2 turns
100% Charge Bar:
6 turnsCounter attacks grant 5% charge bar per hit.
.
(Consumes 30% of charge bar. Consumes 100% of charge bar to extend buff duration to 6 turns.)
Self 7 turns
Lvl 55:
6 turns
2 turns
100% Charge:
6 turns
B

Anila (Summer)
 Puffy Summer TowersGrant an ally 30% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns
and Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
One ally 7 turns 3 turns A

Caro
 Nessun DormaAll Wind allies gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 4 turns
.
(When a foe's TuneHP is lowered on every turn based on Tune lvl (Max: 10 / Can't be removed)
lvl is 7 or above:

All Wind allies also gain 50% Sharp ATK Up (1 time)ATK is sharply boosted
Strength: 50%Multiplier: AssassinDuration: 1 turn
.
When 10 or above and cast from 10th turn or onward:
All Wind allies also gain Double StrikeAttacks twice each turn
Duration: 1 turn
.)
Wind allies 10 turns 4 turns A

Monika (Grand)
 Flash and Thunder500% Wind damage to a foe (Damage cap: ~630,000).
Gain Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Duration: 3-5 turns
.
(Boost to specs based on number of casts [Max: 2].)
At level 55:
Effect enhanced.
Self Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
3 turns
3-5 turns A Gains Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 40% (Max: 80%)Duration: 3-5 turns
based on number of casts.

Narmaya (Grand)
 Effervescent HibiscusGain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 100%Duration: 4 turns
and Piercing SightElemental DMG dealt will be treated as superior to the target's element
Duration: 4 turns
.
Self Linked Skill:Certain characters have skills where the cooldown is linked with that of the character's other skills. When such a skill is cast, all other skills linked to it will share the same cooldown. As a result, only one linked skill can be cast during the same turn.
6 turns
4 turns B

Arthur  
Koenigsschwert450%Massive Light damage to a foe.
Gain 50% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Restore Arthur's HP (Healing cap: 5000).
Self - 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
A

Vermeil (SR)
 Enchanted FoilGain 50% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5 turns
.
(Consumes 25% of charge bar.)
Self 6 turns
Lvl 45:
5 turns
5 turns A

 Enchanted Foil IIGain 60% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 60%Duration: Indefinite
(Ends upon taking damage).
Self 7 turns
Lvl 65:
6 turns
Indefinite B Ends upon taking damage.

Vermeil
 Enchanted FoilGain 50% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 50%Duration: 5 turns
.
(Consumes 25% of charge bar.)
Self 6 turns
Lvl 45:
5 turns
5 turns A

 Enchanted Foil IIGain 60% Extra Superior Element DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 60%Duration: Indefinite
. (Ends upon taking damage.)
Self 7 turns Indefinite B Ends upon taking damage.

Collbrande  
CaliburnusMassive Light damage to a foe.
All allies gain StrengthATK is greatly boosted based on how high HP is
Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Gain 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Self - 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
?Verification needed. Requires 4★.

Narmaya
 Butterfly EffectSwitch to Freeflutter stance.
Gain Butterfly EffectDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 70%Duration: 4 turns
and 5% ATK Up (Stackable / Max: 50%)ATK is boosted by Butterfly Effect (Stackable)
Strength: 5% (Max: 50%)Multiplier: UniqueDuration: Indefinite
.
Self-inflict 20% DEF DownDEF is lowered (Can't be removed)
Strength: 20%Duration: 3 turns
.
At level 55:
Effect enhanced.
Self 3 turns 4 turns B

Narmaya (Valentine)
 Butter FlutterFor my sweet captain: MC gains 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
and 50% DA UpDouble attack rate is boosted
Strength: 50%Duration: 5 turns
.
When Together ForeverNext Butter Flutter also affects Narmaya
Duration: Indefinite
is consumed:

Narmaya also gains Butter FlutterDeals bonus superior elemental DMG for one-foe one-ally attacks
Strength: 20%Duration: 5 turns
and DA UpDouble attack rate is boosted
Duration: 5 turns
.
Main Character 9 turns
Lvl 45:
8 turns
5 turns B Also self-target when affected by Together ForeverNext Butter Flutter also affects Narmaya
.
Together ForeverNext Butter Flutter also affects Narmaya
is granted by  In Love and WarBig Dark damage to a foe.
Gain Together ForeverNext Butter Flutter also affects Narmaya
Duration: Indefinite
. (Next Butter Flutter also affects Narmaya.)
.

Charge Attacks

Fixed Element

Icon Name Rarity Element Charge Attack Targets Duration Side Notes

Pendulum of Prosperity Dark Opus Weapons All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Grants 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
of the Dark Opus weapon's element.

Fenie  
Shararah Haraarah1250%Unworldly Fire damage to a foe (Damage cap: ~2,900,000).
All Fire allies gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Consume 20% of Fenie's max HP (Knocked out if this reduces HP to 0).
(When Enigma AblazeDeals bonus fire DMG for normal attacks /
HP recovery amounts of skills and effects that heal are boosted /
HP recovery caps of skills and effects that heal are boosted /
DEF is boosted /
Every 5 turns: Removes all debuffs / Fully restores HP / Instant C.A. standby (Can't be removed)
is in effect:

No HP is consumed.
Also deal 600% Bonus Fire damage to foe [Damage cap: ~1,200,000].)
Fire allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Societte (Fire)  
Alabaster Dance: ZuikaMassive Fire damage to a foe.
All allies gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsStacking: AApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
All allies 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
A

Reinhardtzar  
DoombringerBig Fire damage to a foe.
Gain 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise Live for the FightAttack specs are boosted (Can't be removed)
Multiplier: NormalDuration: Indefinite
lvl by 1.
(Self-inflict 10% Max HP Lowered (Stackable / Max: 50%)Max HP is lowered (Stackable / Can't be removed)
Strength: 10% (Max: 50%)Duration: IndefiniteAt 100%, leaves 1 max HP
upon raising lvl.)
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
?Verification needed.

Crimson Scale  
DamnatioMassive Fire damage to a foe.
All allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Purifying Thunderbolt  
BijliMassive Fire damage to a foe. / Gain 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Self
After 4★:
All allies
3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
?Verification needed.

Shine and Silence  
Retour au CalmeMassive Fire damage to a foe.
Inflict DelayReduce a foe's filled charge diamonds by 1
.
Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
Also gain DA UpDouble attack rate is boosted
and TA UpTriple attack rate is boosted
.
Self 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A

Splash Howl  
Diaptora SphaeraMassive Fire damage to a foe.
Gain Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
.
After 4★:
Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Verification needed.
.
Self ?Verification needed. ?Verification needed.

Trick Serpent  
Haunted NailsMassive Fire damage to a foe.
All allies gain 15% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
?Verification needed.

Diantha (Summer)  
Idol on the BeachRestore 10% of all allies' HP (Healing cap: 2500).
All allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and Tlepilli GlowATK and multiattack rate are boosted (Can't be removed)
Strength: 30% ATK Up / 50% DA Up / 25% TA UpMultiplier: NormalDuration: 5.5 turnsStacking: Special BuffApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Diantha gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.
All allies 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
A

Feower  
Mors Certa550%Massive Water damage to a foe (Damage cap: ~2,300,000).
Inflict DelayReduce a foe's filled charge diamonds by 1
Base Accuracy: 100%
.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Requires Transcendence Stage 1.

Juri (SSR)  
Doombreaker450%Massive Water damage to a foe.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
. (Grants the same effect to an ally with Improv DuoCan gain effects from Juri's charge attack, skills, and support skills / After three turns: Juri and the ally's ATK is sharply boosted against a foe with Mood Changer effect (1 hit) (Can't be removed / Can't be extended)
.)
Self and One ally 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Lancelot (Grand)  
Beweise Flugal1250%Unworldly Water damage to a foe (Damage cap: ~2,900,000).
Raise foe's GlaciateMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
lvl by 2 (Max: 10).
Gain 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Self 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
A

Sandalphon (Summer)  
Ain Soph AurMassive Water damage to a foe.
Inflict Bell of WarBoost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels)
Base Accuracy: 100%Local status effect
.
Consume 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed)
Duration: Indefinite
:
All allies also gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Consumes 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed)
.
Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed)
is granted by  Land of the Free6-hit, 200% Water damage to random foes (Damage cap: ~133,000 per hit~800,000 total).
Gain 5 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed)
Duration: Indefinite
(Max: 5).
and  Nostalgic FlavorImmunity to SleepCan't attack and takes big DMG (Ends upon taking DMG)
Takes 25% more damage
.
Restore 5% of Sandalphon's max HP every 3 turns.
Gain 1 Coffee BreakGranted coffee breaks (Max: 5 / Can't be removed)
every 3 turns.
.

Aliza (Water)  
Azure FirestormBig Water damage to a foe.
Gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 40%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Self 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
B

Arvess Demiclone  
Duplicated StrikeMassive Water damage to a foe.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Dracosius  
Virtue of the DragonMassive Water damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and TA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
After 4★:
MC also gains 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
?Verification needed. Requires 4★.

Eighth Shear of the Flock  
Reverent Bells: Virtue of the RamMassive Water damage to a foe.
All allies gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Fateless  
Frigid StingMassive Water damage to a foe.
Remove 1 buff.
After 4★:
All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Requires 4★.

Maritozzo  
Special Secret IngredientMassive Water damage to a foe.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
?Verification needed.

Mystique  
Dark DivinityUnworldly Water damage to a foe.
Inflict ImpurityHP and charge bar lowered each turn
Strength: 10% of max HP (Damage cap: 1000) and 10% charge barDuration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
on all allies.
After 4★:
All allies also gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Requires 4★.

Taisai Spirit Bow  
Divinity's Bow of RuinMassive Water damage to a foe.
Inflict DA DownDouble attack rate is lowered
Duration: 180 seconds
and TA DownTriple attack rate is lowered
Duration: 180 seconds
.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Worldstorming Aetos  
Eau de l'AigleMassive Water damage to a foe.
All allies gain 15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
All allies 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
A

Xuanwu Shellfists  
ShellshockMassive Water damage to a foe.
Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Zodiaco Vitae  
SundalandMassive Water damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies also gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A Requires 4★.

Anthuria (Holiday)  
Eterno Tesoro450%Massive Earth damage to a foe.
All allies gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and HypeATK is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Ayer  
Deadly Sin450%Massive Earth damage to a foe.
Gain 50% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
and Charge Bar +30%Instantly boosts Charge Bar by 30%
Strength: 30%
.
Self 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
A

Cain (Grand)  
Absolute AmbushAll allies gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
upon Cain using his charge attack against a foe with Secret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed)
Local status effect
.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A Secret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed)
Local status effect
is inflicted by  Freewheeling SchemeInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
, 25% DEF DownDEF is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
, and Secret PlotFallen in Cain's trap. Debuff resistance is lowered (Can't be removed)
Strength: 10%Base Accuracy: 100%Duration: IndefiniteLocal status effect
on a foe.
.
Is of Charge Attack stacking despite being included in Support Skill.

Pholia (Yukata)  
Azure Plunge450%Massive Earth damage to a foe.
All allies gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Extend all allies' White RaimentATK is boosted / DEF is boosted / Double attack rate is boosted / Triple attack rate is boosted / Maximum amount of DMG that can be dealt per hit is boosted / Attacks made with elemental superiority have a chance to deal boosted DMG (Can't be removed)
Multiplier: Perpetuity
duration by 2 turns.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A

Vikala (Summer)  
Rodent RallyRestore 20% of Earth allies' HP (Healing cap: 4000).
2-turn cut to Earth allies' debuff durations.
All Earth allies gain 40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Activate Yintopian Bounty.
Earth allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A  Yintopian BountyOther Earth allies gain Double StrikeAttacks twice each turn
Duration: 1 turn
.
Self-inflict C.A. SealedCan't use charge attack (Can't be removed)
Duration: 3 turns
.
self-inflicts C.A. SealedCan't use charge attack (Can't be removed)
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Augusta  
Merry RondoBig Earth damage to a foe.
Bonus effect based on number of ConcertoModeratoLight ATK and dodge rate are boosted

AdagioEarth ATK and DEF is boosted

AnimatoWind ATK and charge bar speed are boosted

LargoWater ATK is boosted / Recovers HP each turn

VivaceFire ATK and C.A. DMG are boosted
effects.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Verification needed.
?Verification needed. Grants 10%-80% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 10%-80%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Verification needed.
based on number of ConcertoModeratoLight ATK and dodge rate are boosted

AdagioEarth ATK and DEF is boosted

AnimatoWind ATK and charge bar speed are boosted

LargoWater ATK is boosted / Recovers HP each turn

VivaceFire ATK and C.A. DMG are boosted
effects on Augusta.

Ayer (Summer)  
Deadly SinBig Earth damage to a foe.
Gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
Self 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
B

Lancelot and Vane (Summer)  
Zwei FluegelBig Earth damage to a foe.
(When Superior Twin BladesDodge rate is boosted / Gains Bonus Earth DMG effect upon using charge attack (Can't be removed)
Duration: Indefinite
is in effect:
Gain 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.)
(When Unyielding ArmsDEF is boosted / Gains Substitute effect upon using charge attack (Can't be removed)
is in effect:
Gain SubstituteReceives foe attack in place of an ally
(Excludes all-foe all-ally attacks)
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.)
Self 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
BVerification needed. Superior Twin BladesDodge rate is boosted / Gains Bonus Earth DMG effect upon using charge attack (Can't be removed)
is granted by  Southern Cross4-hit, 100% Earth damage to a foe (Damage cap: ~80,000 per hit~320,000 total).
Gain Dodge-and-Counter (2 times)Dodge and counter one-ally attacks
Duration: 3 turnsCounter attacks grant 5% charge bar per hit.
and Superior Twin BladesDodge rate is boosted / Gains Bonus Earth DMG effect upon using charge attack (Can't be removed)
Duration: Indefinite
.
(When Superior Twin BladesDodge rate is boosted / Gains Bonus Earth DMG effect upon using charge attack (Can't be removed)
Duration: Indefinite
is in effect:
Also gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.)
.

Nezahualpilli (SR)  
Falcon TempestaBig Earth damage to a foe.
Gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
Self 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
B

Bounty of Gracious Earth  
Hurtling Crag ++Massive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and Supplemental DMG (30,000)DMG dealt is supplemented
Strength: 30,000Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Draconic Bow  
Hurtling BoulderMassive Earth damage to a foe.
All allies gain 20% DA UpDouble attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
All allies also gain 15% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Requires 5★.

First Tail of the Mischief  
Rodent Moment: Virtue of the RatMassive Earth damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies also gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A Requires 4★.

Fugaku Vista Bow  
Limitless ArrowstormMassive Earth damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and TA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
MC gains ~30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: ~30%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
Verification needed.
.
After 4★:
When MC's HP is below 50%: MC also gains Flurry (2-hit)Normal attacks deal 2-hit DMG to random foes
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
A

Tatjenen  
IinfijarMassive Earth damage to a foe.
All allies gain DA UpDouble attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and TA UpTriple attack rate is boosted
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
After 4★:
Effect increased to 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
All allies also gain 10% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 10%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
All allies 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
A Requires 4★.

Albert (Summer)  
Levin Barrage450%Massive Wind damage to a foe.
Gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise ThunderswiftMultiattack rate is boosted based on Thunderswift lvl (Max: 10 / Can't be removed / Chance to deal quadruple attacks at 7 or above)
Duration: Indefinite
lvl by 3.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Andira  
Infinite DiversityGain Infinite DiversityBoost to ATK and multiattack rate / Bonus Wind DMG effect / Dodges all attacks from foes (Ends upon dodging / Can't be removed)
Strength: 20% ATK Up / 20% DA Up / 10% TA Up / 20% Bonus Wind DMGMultiplier: UniqueDuration: Indefinite
upon using charge attack.
(Ends upon dodging).
Self Indefinite BVerification needed. Currently cannot be tested against other Fixed Wind B side Bonus Damage. Requires level 95 (5★).
Ends upon dodging.
Is of Charge Attack stacking despite being included in Support Skill.

Christina  
Empress's Affection500%Massive Wind damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
and 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
A Requires 5★.

Korwa (Summer)  
Blanche FilRestore 10% of Wind allies' HP (Healing cap: 2500).
All Wind allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Gain 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed)
Duration: Indefinite
and 1 IdeaCame up with an Idea (Wind allies' C.A. specs are boosted / Can't be removed)
Duration: Indefinite
.
Wind allies 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
A

Lancelot (Wind)  
Eidesfluegel450%Massive Wind damage to a foe.
Inflict 50% DA DownDouble attack rate is lowered
Strength: 50%Duration: 180 seconds
.
Gain 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Self 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
BVerification needed. Currently cannot be tested against other Fixed Wind B side Bonus Damage.

Nezahualpilli  
Sol Ruptura ++Massive Wind damage to a foe.
Gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Requires 5★.

Sen (SSR)  
Kitty-Cat Hurricane SlashMassive Wind damage to a foe. (Boost to C.A. specs based on Cat's-Paw WindC.A. specs and counterattack activation rate are boosted
lvl.)
When Cat's-Paw WindC.A. specs and counterattack activation rate are boosted
lvl is 5:
Also gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Cat's-Paw WindC.A. specs and counterattack activation rate are boosted
lvl can be raised with  Cattivating CharmInflict 25% ATK DownATK is lowered
Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Single
, DA DownDouble attack rate is lowered
Base Accuracy: 90%Duration: 180 seconds
, and TA DownTriple attack rate is lowered
Base Accuracy: 90%Duration: 180 seconds
.
Raise Cat's-Paw WindC.A. specs and counterattack activation rate are boosted
Duration: Indefinite
lvl by 1.
and  Supreme SwipeChance of Dodge-and-Counter effect (3 times).
(Chance increases based on Cat's-Paw WindC.A. specs and counterattack activation rate are boosted
lvl.
Cat's-Paw WindC.A. specs and counterattack activation rate are boosted
Duration: Indefinite
lvl rises by 1 upon dodging [Max: 5].)
.

Stan and Aliza  
Flaming TempestMassive Wind damage to a foe.
Gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
Duration: Indefinite
lvl rises by 1.
(When Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
is at 5:
Buff increased to 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.)
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
BVerification needed. Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
is also granted by  Boots & BladesSteel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
Duration: Indefinite
lvl rises by 1 upon triple attacks.
(Supplemental damage effect based on Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
lvl [Max: 5].)
and  Extended Mastery Support SkillChance to raise Steel & DustDMG dealt is supplemented based on Steel & Dust lvl (Can't be removed)
Duration: Indefinite
lvl upon using Heart, Be Braver.
★☆☆★★☆★★★
Not FoundNot FoundNot Found
.

Yodarha (Wind)  
Swift Judgment450%Massive Wind damage to a foe.
Gain Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Duration: 3.5 turns20%, 30%, or 50% based on Triple Shroud lvlApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
based on number of Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed)
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
BVerification needed. Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed)
is granted by  Endless AcclivityGain 3 Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed)
Duration: Indefinite
. (Can only be used when Triple Shrouds are at 0.)
and  Three Acts, Eight Sequences3 Triple ShroudConsumes 1 Triple Shroud per one-foe attack (Restores every 4 turns / Max: 3 / Can't be removed)
Duration: Indefinite
to Yodarha at battle start and every 4 turns (Max: 3).
One-foe attacks consume 1 to deal guaranteed triple attacks.
(When at 0: Can't one-foe attack. 70% hit to DEF. Sharp hit to hostility.)
.

Yuel (Summer)  
Crimson Dance: Hanaarashi450%Massive Wind damage to a foe.
Inflict FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Strength: 30% chance to miss, 1% of max HP (Damage cap: 50,000)Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsStacking: AApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
(When a foe has FoxflameSlight chance for attacks to miss / HP is lowered on every turn
Local status effect
:

Deal 999,999 bonus Plain damage.
Yuel gains Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.)
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Yuisis  
Skyblade Heavensbane450%Massive Wind damage to a foe.
Gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Raise ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode
Duration: IndefiniteCan't be removed
lvl by 1.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
BVerification needed.
After 5★:
A
Requires Heavensbane mode from  No SurrenderSwitch to Heavensbane mode. or  Blade of LoyaltyWhen first or third ally at battle start:
Gain Undying (3 times)Can withstand lethal DMG (Leaves 1 HP / Can't be removed)
Duration: Indefinite
.
When second or fourth ally at battle start:
Yuisis's ChivalryBoost to charge bar gain and healing specs based on Chivalry lvl when in Starslayer mode /
Boost to C.A. DMG and C.A. DMG cap based on Chivalry lvl when in Heavensbane mode
Duration: IndefiniteCan't be removed
lvl rises by 2.
Switch to Heavensbane mode.
.
Effect increases to 50% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
at 5★.

Arthur and Mordred  
Drachen KreuzBig Wind damage to a foe.
Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
BVerification needed. Currently cannot be tested against other Fixed Wind B side Bonus Damage.

Shiki Ichinose  
Arcane AromaThe time has come!

(Deal no damage and allies gain random buff.)

All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
?Verification needed. Randomly grants 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.

Yuisis (Yukata)  
Skyblade EleganzaBig Wind damage to a foe.
Various effects based on ChivalryChivalry lvl increases upon taking DMG
(After charge attack, gain various effects on based on Chivalry lvl)
lvl.
(Consumes all ChivalryChivalry lvl increases upon taking DMG
(After charge attack, gain various effects on based on Chivalry lvl)
.)
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
B Gains 10% Bonus Wind DMG effect at ChivalryChivalry lvl increases upon taking DMG
(After charge attack, gain various effects on based on Chivalry lvl)
lvl 4 or higher.
ChivalryChivalry lvl increases upon taking DMG
(After charge attack, gain various effects on based on Chivalry lvl)
lvl can be raised with  Dawn till DuskGain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1 turn
.
Raise ChivalryChivalry lvl increases upon taking DMG
(After charge attack, gain various effects on based on Chivalry lvl)
Duration: Indefinite
lvl by 2.
,  Celestial CaptivationRaise ChivalryChivalry lvl increases upon taking DMG
(After charge attack, gain various effects on based on Chivalry lvl)
Duration: Indefinite
lvl when targeted by a foe (Max: 5).
and  Extended Mastery Support SkillChance to raise ChivalryChivalry lvl increases upon taking DMG
(After charge attack, gain various effects on based on Chivalry lvl)
Duration: Indefinite
at end of turn.
★☆☆★★☆★★★
Not FoundNot FoundNot Found
.

Bubbleizer  
SeapiercerMassive Wind damage to a foe.
Gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
and Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Creepy Claws  
Tricky Moon StrikeMassive Wind damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A Requires 4★.

Destiny Knuckles  
Let's DanceMassive Wind damage to a foe.
Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also gain JammedATK is greatly boosted based on how low HP is
Strength: 20%-60%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Eighth Point of the Flock  
Last Ramifications: Virtue of the RamMassive Wind damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies also gain 10% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A Requires 4★.

Evanescence  
Nine-Winged ButterflyMassive Wind damage to a foe.
All allies gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain Charge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Le Fay  
TethraMassive Wind damage to a foe.
Gain 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
's duration increased to 4.5 turns.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.

After 4★:
4.5 turnsApplied during the attack phase.
On the next turn, it'll have 4 turns remaining.
A

Rhomphaia  
Thunderous EdgeUnworldly Wind damage to a foe.
All Wind allies gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All Wind allies also gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG
Strength: 100% chance of dealing 30% more damage.Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and KeenSupplemental DMG to critical hits
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Wind allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Tanzanite Duellum  
Maelstrom Blaze StrikeMassive Wind damage to a foe.
Random buff to MC.
Self 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
?Verification needed. Randomly gains Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.

V.A.R.I.S.  
Impact SpitfireMassive Wind damage to a foe.
Gain DA UpDouble attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and TA UpTriple attack rate is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
Also gain 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 5★:
15% DA UpDouble attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, 15% TA UpTriple attack rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
, and 15% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
Self
After 5★:
All allies
3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Requires 4★.

Albert  
Lord of Blitz450%Massive Light damage to a foe.
Gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Effect increases to 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
at 5★.

Geisenborger  
Domain Bonus AbilityGeisenborger gains 70% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 70%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
when MC uses Shooting of The Star's charge attack.
Self 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
?Verification needed.

Sandalphon (Event)  
Paradise Lost500%Massive Light damage to a foe.
Inflict Bell of WarBoost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels)
Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
Consumes White WingNext charge attack changes to Paradise Lost (Can't be removed)
Duration: Indefinite
.
Gain 40% Light ATK UpLight ATK is boosted
Strength: 40%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, 40% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 40%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
, and Eden's ExileEcliptica activates twice (Can't be removed)
Duration: Indefinite
.
Self 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
BVerification needed. Currently cannot be tested against any Fixed Light B side bonus damage. Requires 5★.
White WingNext charge attack changes to Paradise Lost (Can't be removed)
is granted by  Ain Soph Aur ++500%Massive Light damage to a foe.
Inflict Bell of WarBoost to Sandalphon's C.A. DMG and C.A. DMG cap based on effect level (Max: 2 levels)
Base Accuracy: 100%Duration: IndefiniteLocal status effect
.
Gain White WingNext charge attack changes to Paradise Lost (Can't be removed)
Duration: Indefinite
.
.

Albert (Event)  
Lightning StormBig Light damage to a foe.
Gain 10% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 10%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Self 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
A

Bridgette and Cordelia  
Fendez-Vous a DeuxBig Light damage to a foe.
Gain 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Futsunomitama  
Fulmination BladeUnworldly Light damage to a foe.
Raise all foes' ThunderstruckMultiattack rate is lowered based on lvl (Max: 10 / Can't be removed)
lvl by 2 (Max: 10).
After 4★:
All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Requires 4★.

Gungnir  
Ragnarok BeckonsMassive Light damage to a foe.
Gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Light ATK UpLight ATK is boosted
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self
After 4★:
All allies
3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
?Verification needed. Note that the Bonus DMG effect is Dark despite the weapon being Light element.

Indutiae  
Fleur de PlageMassive Light damage to a foe.
All allies gain 35% DA UpDouble attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 35% TA UpTriple attack rate is boosted
Strength: 35%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
After 4★:
All allies also gain 10% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A Requires 4★.

Ivory Ark  
Covenant of LightMassive Light damage to a foe.
All allies gain 15% Debuff Success BoostedDebuff success rate is boosted
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
All allies also gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A Requires 4★.

Levin Shooter  
Thunderstrike TriadMassive Light damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
After 4★:
Also gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
?Verification needed. Requires 4★.

Lu Woh's Horn  
Arclight BlastMassive Light damage to a foe.
All allies gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
MC also gains Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
All allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Luminiera Saber Credo  
Lampron SchizeinMassive Light damage to a foe.
Remove 1 buff.
Gain 15% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Nioh  
Rising ThunderMassive Light damage to a foe.
Random buff to all allies.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
?Verification needed. Randomly grants 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.

Was-Scepter of Horus  
Ra'dMassive Light damage to a foe.
All allies gain Light ATK UpLight ATK is boosted
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
A

Albert (Dark)  
Levin Nouvelle Vague450%Massive Dark damage to a foe.
Gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
End cooldown for Electron Storm.
Self 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
BVerification needed.

Bowman  
Phantom Impact450%Massive Dark damage to a foe.
Gain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
.
Self 5.5 turnsApplied during the attack phase.
On the next turn, it'll have 5 turns remaining.
BVerification needed.

De La Fille (Yukata)  
Iris Luceat450%Massive Dark damage to a foe.
End cooldown for  Illuminated SoleilRestore Dark allies' HP (Healing cap: 2000).
All Dark allies gain Charge Bar +10%Instantly boosts Charge Bar by 10%
Strength: 10%
.
Remove 1 debuff from all Dark allies.
(When Seven Gems lvl is 7:
All Dark allies also gain Shield (2000)Next ATK received will be ineffective for a fixed amount
Strength: 2000Duration: Indefinite
.)
.
All Dark allies gain 10% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 10%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
(Deal 100% Bonus Dark damage to foe based on Seven Gems lvl [Damage cap: ~185,000 per hit / Max: 7 hits].)
Dark allies 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
A

Bismarck  
Geared BarrageMassive Dark damage to a foe.
Gain Guaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
After 4★:
Also gain 50% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 50%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
AVerification needed. Requires 4★.

Parazonium  
Resolute SoulMassive Dark damage to a foe.
Gain 15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
After 4★:
15% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
now affects all allies.
All allies also gain 30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and 30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Self
After 4★:
All allies
3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
AVerification needed.

Scarlet Sapphire  
Swirling BlossomsMassive Dark damage to a foe.
Buff to MC based on current HP.
(When HP is 50% or above: Gain StrengthATK is greatly boosted based on how high HP is
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
When HP is below 50%: Gain Dodge All (1 time)Takes no DMG or debuffs while in effect for a set period
Duration: Indefinite
.)
After 4★:
(When HP is 50% or above: Also gain Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Verification needed.
.
When HP is below 50%: Also remove 1 debuff.)
Self ?Verification needed. ?Verification needed. Requires 4★.

Genius Squared  
Combustion SquaredBig Dark damage to a foe.
Gain 100% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 100%Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
Self 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
?Verification needed.

Summons

Fixed Element

Icon Name Rarity Element Call Targets Initial Cooldown Cooldown on Call Duration Notes

Cerberus (Summer) Dog Days Triad3-hit Fire damage to random foes.
All Fire allies gain JammedATK is greatly boosted based on how low HP is
Strength: 5%-15%Duration: 3 turns
and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
(Consumes 25% of each Fire ally's current HP.)
Fire allies 3 turns 9 turns 3 turns Requires 4★.

Red Hare Flaming Warhorse500% Fire damage to all foes (Damage cap: ~630,000).
All Fire allies gain 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 1 turn
, 40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 1 turn
, and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 1 turn
.
Fire allies 3 turns 9 turns 1 turn At 3★, effect improved to 30% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.

Sky Carriage SS Pew Pew Spick and SpanI get to sterilize the baddies while keeping my master happy!
(Fire damage to all foes.
Remove 1 debuff from Main Character.
Main Character gains 30% ATK UpATK is boosted
Strength: 30%Multiplier: NormalDuration: 3 turns
, DA UpDouble attack rate is boosted
Duration: 3 turns
, and 20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.)
Main Character 9 turns 9 turns 3 turns Requires 3★.

Unrivaled Fighter Fist of the Red LotusMassive Fire damage to all foes.
All Fire allies gain 10% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 10%Duration: 3 turns
.
Hidden Effect: All Melee-specialty allies gain Charge Bar +20%Instantly boosts Charge Bar by 20%
Strength: 20%
.
Fire allies 9 turns 9 turns 3 turns

Charybdis Abysmal Waters500% Water damage to all foes (Damage cap: ~630,000).
All Water allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 20%Duration: 1 turn
, 40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 1 turn
, and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 1 turn
.
Water allies 3 turns 9 turns 1 turn At 3★, effect improved to 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.

Frost Lord's Army Relentless AdvanceMassive Water damage to all foes.
All Water allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 10%Duration: 2 turns
for 2 turns.
Water allies 9 turns 9 turns 2 turns
After 3★:
3 turns

Snapshot of Divinity Everyone Say Aloha!All allies gain 2 random buffs. All allies 9 turns 9 turns 3 turns Randomly grants 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.

Mammoth Great Stampede500% Earth damage to all foes (Damage cap: ~630,000).
All Earth allies gain 20% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 20%Duration: 1 turn
, 40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 1 turn
, and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 1 turn
.
Earth allies 3 turns 9 turns 1 turn At 3★, effect improved to 30% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.

Tezcatlipoca MiccailhuitontliMassive Earth damage to all foes and inflict 20% DEF DownDEF is lowered
Strength: 20%Duration: 180 seconds
. Slight chance for all allies to gain 100% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 100%Duration: 1 turn
.
All allies 9 turns 9 turns 1 turn At 4★, 100% Bonus Earth DMGDeals bonus earth DMG for one-foe one-ally attacks
Strength: 100%Duration: 1 turn
can be guaranteed upon fulfilling certain conditions. See summon page for more details.

Demonbream Flaming LeapMassive Wind damage to all foes.
All Wind allies gain JammedATK is greatly boosted based on how low HP is
Strength: 5%-15%Duration: 3 turns
and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
. (Consumes 25% of each Wind ally's current HP.)
Wind allies 3 turns 9 turns 3 turns Requires 4★.

Owlcat Half-and-Half500% Wind damage to all foes (Damage cap: ~630,000).
Wind allies in first and third positions gain 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
Wind allies in second and fourth positions gain 40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 2 turns
and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 2 turns
.
Wind allies in first and third positions 3 turns 9 turns 2 turns At 3★, effect improved to 30% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.

Rose Queen (Summer) Rose-Tinted VacationAll Wind allies gain Rose PassionDMG dealt is supplemented / ATK is boosted (Can't be removed)
Duration: 2 turnsEquivalent to Supplemental DMGDMG dealt is supplemented
Strength: 1% of foe's max HP (Damage cap: 20,000)
and 30% ATK UpATK is boosted
Strength: 30%Multiplier: Unique
.
and 20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 2 turns
.
Wind allies 3 turns 9 turns 2 turns Requires 4★.

Adramelech Regal CataclysmMassive Light damage to all foes.
All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 3 turns
.
Light allies 9 turns 9 turns 3 turns

Artemis Iokheira500% Light damage to all foes (Damage cap: ~630,000).
All Light allies gain 20% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 20%Duration: 1 turn
, 40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 1 turn
, and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 1 turn
.
Light allies 3 turns 9 turns 1 turn At 3★, effect improved to 30% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.

Thor MjolnirMassive Light damage to all foes.
Inflict 40% ATK DownATK is lowered
Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
, 40% DEF DownDEF is lowered
Strength: 40%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
, DA DownDouble attack rate is lowered
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
, TA DownTriple attack rate is lowered
Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
and 20% Debuff Res. DownDebuff resistance is lowered
Strength: 20%Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds
.
Remove 1 buff effect.
All Light allies gain 50% Bonus Light DMGDeals bonus light DMG for one-foe one-ally attacks
Strength: 50%Duration: 2 turns
.
Light allies 9 turns - 2 turns Requires 4★.
Can only be summoned once per battle.

Zirnitra Czarny Ryk500% Dark damage to all foes (Damage cap: ~630,000).
All Dark allies gain 20% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 20%Duration: 1 turn
, 40% DA UpDouble attack rate is boosted
Strength: 40%Duration: 1 turn
, and 20% TA UpTriple attack rate is boosted
Strength: 20%Duration: 1 turn
.
Dark allies 3 turns 9 turns 1 turn At 3★, effect improved to 30% Bonus Dark DMGDeals bonus dark DMG for one-foe one-ally attacks
Strength: 30%Duration: 1 turn
.

Self Element

Icon Name Rarity Element Call Targets Initial Cooldown Cooldown on Call Duration Notes

Belial (Summer) Hotter than the Sun300% Elemental damage to all foes (Damage cap: ~1,120,000).
All allies gain 2 random buffs.
MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed)
Duration: 3 turns
. (Inflict CharmedAttacks are slightly limited (Can't be removed)
Duration: 3 turns
, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed)
Strength: 70%Duration: 3 turns
, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed)
Strength: 100%Duration: 3 turns
on all allies when duration ends.)
All allies 0 turns - 3 turns Randomly grants 15% Bonus DMGDeals bonus DMG for one-foe one-ally attacks
Strength: 15%Duration: 3 turns
.
Can only be summoned once per battle.

References